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Save Materials: Saves the current materials.Loading and Saving Materials (Copy)

Remove Unassigned materials:  (This option only appears if the category is set to a Drawing Shader Manager) unused materials will be removed from the palette.

Edit RedSDK/LightWorks Materials...: Opens the Render manager. The Render manager is opened to the current material if one is selected. If no material is selected the Render manager opens to the current category.

Dragging and Dropping Materials

Another way to apply materials to object is to select a material in the Material palette, then drag-and-drop it onto the desired object.

Drag on Facet

Selecting the Drag on facet setting in the local menu of the Material palette will allow you to drag a material to a single facet of an object.