Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Transfer material from operand on its facet: When checked, material from one object is transferred onto the other during a 3D boolean Boolean operation (3D add, 3D subtract, etc.). When unchecked, the materials are not affected on either object.

Shader Sets

Copy shaders sets to the application database: Sometimes is will be desirable to copy shaders from from a drawing into the Application Shaders Manager. To resolve this issue there is an option on the ‘Preferences’ page.  By default this option is off. When this option is active, when a file is opened all shaders sets will not only be added to the Model Shaders manager but also will be copied to the Application Shaders Manager.

 It is a not advisable to keep this option always active because if it is the Application Shaders Manager will gradually turn into a “trash bin”. So the best way to use this option is to turn it on before opening the desired file and then turn it off again.

Shared shaders sets: This option defines the scheme of work with the render attributes (material, luminance, environment, render style). By default it is off.

Note: After changing of this option it is necessary to restart TurboCAD.

Image Added

If this option is ON, then all operations with the render attributes occur according to the “old scheme”, which was used before TurboCAD 2016.  Namely, the changing of an shader attribute in one drawing leads to the changing in all drawings and in the application database.

Also, the local menus in the palettes and in the Render Manager for that attribute are changed. For example in the local menu of the materials palette the two items are removed (marked by green):

Image Added

In the Render Manager the local menu for the material from drawing will be absent.

Miscellaneous settings

Nudge Step: Sets the distance that a nudge will move an object. Values are specified in Pixels.

...