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Soften: This field defines glare 'softness' (by default it is 0).
GI Cache - Baking
By baking, we mean pre-calculating a given information, storing it and restituting it, faster, as a later rendering phase. Two types of data will be baked in our example:
- The global illumination information of our scene.
- The direct contribution of physical lights in the scene.
The baking process for this model takes between a few seconds up to a few minutes, depending on the quality of the baked signal. Then, the replay of the baked cache is either performed in real-time or in software.
1. Enable - Turns on/off GI cache. By default – Off.
2. Save As - Saves the GI cache to a RED file. Enabled – if GI cache was created or loaded.
3. Delete - Clears the GI cache. Enabled – if GI cache was created or loaded.
4. From file - Turn on/off GI cache loading from file. By default – Off Enabled – if GI cache is On
5. File name - RED file name. By default – Empty Enabled – if GI cache is On andFrom file is On
6. … (Browsing RED file) - Browsing RED file. Enabled – if GI cache is On and From file is On
7. Active View or Render Style name - Source of parameters for GI cache creating. By default – Active View. Enabled – if GI cache is On andFrom file is Off
8. … (Browsing render style) Browsing render style. Enabled – if GI cache is On and From file is Off
9. GI cache computation mode - Choosing GI cache computation mode. By default – Active Camera View. Enabled – if GI cache is On andFrom file is Off
Active Camera view | The GI cache is computed for the given camera only. |
Around active camera position | The GI cache is computed for the whole set of directions around the camera position. The generated GI cache is then suitable to render panoramas. |
Around the Named View camera positions | The GI cache is computed for the whole scene, without taking the camera into account. |
Miscellaneous
Export to RED file: This option allows you to save the current RedSDK settings.
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