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Camera objects are used to create and save views with specific parameters. The view for each camera object can be displayed in a separate window. Each new camera is assigned a name by default (Camera 1, Camera 2, etc.) but this name can be changed.
You can display the Camera toolbar by right-clicking in any toolbar area and selecting Camera. Image Removed

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The difference between camera objects and saved views (see Saving Views) is that saved views do not open in separate windows, and do not include any additional parameters, such as render mode.

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Camera Object Normal to View

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Inserts the camera perpendicular to the current model view. The camera will face the same way as Camera by View, but can be placed anywhere.

Camera Object Parallel to View

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Inserts the camera on a plane parallel to the current model view. The first point places the camera, and the second point defines its direction.

Camera By 2 Points

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Inserts the camera by picking two points. The first point places the camera and the second point defines its direction.

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Double-click a camera object. Image Removed

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Visible - Check this box to display the camera object indicator in the view window.
Attached / Detached - Check this box to create a new drawing window containing the camera view. Updates to the camera will update the view. Unchecking the box will disconnect the window from the view, so that updates to the camera will not affect the view.

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