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Editing 3D Objects using Selection Info


Note: For general information on this palette, see Selection Info Palette.
You can use the Selection Info palette to edit properties and parameters of 3D objects, taking into account the order in which the objects were created. Objects must be created as solids; surface objects cannot be edited this way (see 3D Properties).
In addition to seeing what objects were used in which operations, you can also edit certain properties of these operations:
Fillet Edges and Chamfer Edges: add or subtract affected edges, modify the chamfer length or fillet radius.
Boolean operations: Change the size or location of the original objects combined in the Boolean operation.
Shell: Change the open faces, set inward or outward shelling, modify the shell thickness.
Imprint: Change the type of imprint, add a draft angle, and change the fillets and chamfers at the edges. See Editing Imprint Parameters.
After you make a change to any operation, all subsequent operations will update to reflect the change.

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