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Creates a 3D object between two 2D objects that lie on different planes. The planes do not have to be parallel.
Both profile objects must be the same type and must have the same number of vertices. For example, you can create a prism between two circles or two rectangles, but not between a circle and a rectangle
Splines and Bezier curves must have the same number of control points.

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Note: Compound profiles can be modified, which updates the 3D objects upon which they are based. See Profile Editing.

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