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Door Styles

The Door tool can be used to insert doors into walls, but you need to first define door styles.

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Note: If you want to save styles to a template, see see Saving as Templates.


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In the Style Manager, there is one style, "Standard," listed under "Door styles." A preview showing a previous of the door style is on the lowest pane.

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  1. You can change the "Standard" style, but if you want to preserve this style, make sure "Standard" is highlighted and click Create New Style.
  2. Assign a name. This creates a new style which is a copy of "Standard."
  3. There are three categories of properties. Open Dimension, where you can specify measurements of the frame, stop, door panel, and glass. Auto Adjust to Width of Wall: Sets the depth of the door so that it will cut all the way through the wall.
  4. Open Design, where you can specify the door type (single, double, pocket, etc.) and shape (rectangular, arch, half round, etc.). 
  5. You can also select, edit and create muntins. ----


Note: Profile is used when you've created a profile for changing the door shape, or for adding holes. See See Profile Styles.----


  1. The last category is Materials, in which you can set the materials of the frame, stop, panel, and glass. If you leave any material blank (such as the Stop Material below), the object will be colored according to the Pen color set in the window's Properties. To set or change a material, just click in the field. In the Materials window that opens, select the Category and Material. ----


Note: For details on materials, see Materials. Glass material will only be used if the door uses a profile that includes holes. ----


  1. Before creating any doors, you must have at least one wall defined. See See Inserting WallsTo  To assign height to a wall, define a Thickness in the 3D page of the wall's Properties.
  2. This is the icon for Door. Right-click on the icon to set the tool's Properties, and click the icon when you're ready to insert a door.
  3. Open the Door tool's Properties. On the General page, select the Door Style.
  4. On the Door Main page, set the overall dimension of the door. The preview at the lower left updates when you change the values. Width and Height: Overall outer dimensions of the door. Inside/Outside of Frame: Specifies that the dimensions of the door are applied by measuring to the inside or outside of the door frame. Vertical alignment: Specifies whether the door vertical position is specified by the Threshold Height, or the Head of the door. Head Height: Specifies the vertical location of the top of the door. This field is only accessible if the vertical alignment option is set to Head of object. Threshold Height: Specifies the vertical location of the sill of the door. This field is only accessible if the vertical alignment option is set to Threshold. Rise: The distance from the top corner to the top center, in the case of arched or peaked doors. Frame Inset: The distance from the front of the wall to the door frame. Elevation: The distance from the bottom of the wall to the bottom of the door. This value is also available on the Inspector Bar. Open Percent: Defines how wide the door is open. Leaf: in the case of uneven doors, the size of one of the panes.

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The Diamond Muntins pattern uses the same options as the Rectangular pattern.
Prairie-9 Lights pattern, and the Prairie-12 Lights pattern use two alternate options:
Edge X Offset and Edge Y Offset: these specify the distance of the outer muntins from the panel edge.
The Starburst Muntins pattern has two additional options:
Spokes: which sets the number of spokes that radiate out from the center to form the burst pattern.
Center: which sets whether the hub will be at the Top or Bottom of the radial pattern.
The Sunburst Muntins pattern has two additional options.
Style: this sets the whether the center of the sunburst will be an open circle or a closed disk.
Radius: this sets the radius for the center of the sunburst.