Editing Lightworks Materials
(Lightworks functionality is available with Only with the Lightworks Plug-in)
Each material has five categories of parameters you can set: Pattern, Reflectance, Transparency, Texture and Wrapping. Not all categories are used for each material, only those that are relevant.For more information on Materials HDR, HDRI, Luminances and all other Lightworks.
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Note: TurboCAD has several defined patterns, but if you want to apply your own image as a pattern.
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The first set of parameters in the Render Manager is for the material's pattern. For example, look at a Brick material. In this example, the pattern is "Wrapped texture brick."
This pattern is defined by dimensions and colors specific to bricks and mortar. For granite, the pattern parameters are related to mineral colors.
And for wood floors, the pattern parameters are for planks and grooves.
Materials such as glass have no pattern; the pattern is defined as "Plain."
To see the entire list of available patterns, open the drop-down menu. Each type of pattern has its own set of unique parameters.
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This category defines a material's luster: its brightness, polish, dullness, etc. For example, a brick's reflectance is "Matte" - it is flat and does not reflect light.
Reflectance of most metals is "Conductor" - a set of parameters designed to simulate how metals interact with light.
Glass has its own Reflectance settings.
Some stone materials have "Mirror" reflectance to simulate shininess.
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