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Specify the radius of editing area and lock the starting position of editing area.
The radius of editing area is defined in the UVmap coordinate system.

The radius of editing area can be changed in three ways:
A. Pressing the "+" and "-" buttons. B. Choosing the local menu items B. Manually specify the exact radius in the Edit barĀ 
To lock the starting position of the editing area position the mouse and then click the left mouse button or press ENTER.
After fixing the editing area a user changes the points of 2D part by dragging the mouse.
The manner in which points are moved is defined in the UV Properties in the Transformation Equation.

Constant transformation = No Falloff, all point move a once.

Linear transformation = Linear falloff


Quadratic transformation = Smooth falloff


Cubic transformation = Exponential falloff


Sharp transformation = Steep falloff


All the segments transformations are recorded in the Undo buffer, but Undo or Redo operations are possible only after leaving UVMapping.