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  1. Go to Tools.
  2. Select UV Mapping Tools. (this will only be available if there is a least one 3D object in the model.)
    Optionally:
       Click on an image to select it.
         And/Or 
       Click on a 3D object to select it. 
  3. Right click and select UV Material Wizard .
  4. Set the parameters in the Wizard dialog, and then press OK.

PARAMETERS

LightWorks - If selected a Lightworks material is created.

RedSDK - If selected a Lightworks RedSDK material is created.

Category - Set the category in which the material will reside.

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Color - Set whether the image will be used to specify the color /or pattern of the material.

Reflectance - Set whether the image will be used to specify the color /pattern intensity or Reflectance pattern of the material.

Transparency - Set whether the image will be used to specify the color /pattern of intensity or Transparency pattern of the material.

Bump  - Set whether the image will be used to specify the color /pattern of intensity or Bump pattern of the material.

Open render Manager on Exit - I checked the Render Manager will open when you press OK.

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