Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Image RemovedImage Added

There are three Symmetry tools: Set Symmetry, Mirror Symmetry, and Remove Symmetry.
The Set Symmetry and Mirror Symmetry tools are used to create a Mirror Symmetrical object from a Smesh. This means that only half of all points are available for editing. The points on the opposite side of the mirror are calculated automatically in accordance with mirror (plane of symmetry).

...

The tool looks for the "plane of symmetry" of the object. To use the Set Symmetry tool you must start with a symmetric object. This means there must be a natural division, equal on either side, and passing through edit nodes. For Example You can have a plane through the middle of a 4 wide mesh, but not through a three wide mesh because there are no edit nodes at the center.

  1. Draw Smesh box
    Image RemovedImage Added
  2. Explode it to create a Smesh object
  3. Click the Set Symmetry tool. As you move the mouse over the object acceptable planes will be highlighted. A series of points that are closed like this are sometimes referred to as loops.
    Image RemovedImage RemovedImage Removed

...

  1. Image AddedImage AddedImage Added


 Image Added
4) Click to set the result .


Image RemovedImage Added

Mirror Symmetry 

...

  1. Draw a smesh box with the smooth level set to: None (This is important)
  2. Explode the box
  3. Select the 3D Slice tool.
    Image RemovedImage Added
  4. Slice the box.
    Image RemovedImage Added
  5. The result should look like this.
    Image RemovedImage Added
  6. Delete one of the resulting parts.

...

  1. Select the "Mirror Symmetry" tool.
    Image RemovedImage Added
  2. Hover over the sliced face.
  3. Select the highlighted boundary.
  4. The result should look something like this.
    Image RemovedImage Added

Image RemovedImage Added