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These properties are used to speed up rendering and have more efficient memory use. These properties work only in render modes and do not affect wireframe or hidden line modes.

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Faceting

A set of options that define the faceter mode for the object. Faceting options can be enabled only for ACIS (solid) objects. Use Faceting: This option turns the local faceter mode on/off. When it is off( by default), this section does not affect the render. If it is on, then render will use the local faceter mode instead of the one from the ACIS dialog to control rendering of this object. Edit Faceting Properties: This button opens the dialog with local faceter mode settings. Dialog parameters fully match the parameters available in the ACIS Custom parameters.

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Section Surface And Shadows

This set of additional options define the behavior of the graphic during rendering. Use Options: This option turns the use of this set of options on/off. If this option is off (by default), then these options do not affect the render. If it is on, then rendering will use the parameters from this section for this object. Double-Sided: (Off by default) When On this option indicates to the rendering engine that the primitive should be treated as double-sided. By default a primitive is single-sided. Reversed Normals: (Off by default) When On this option indicates to the rendering engine that orientation of normals will be reversed. Shadow Receive: (On by default) When Off this option indicates to the rendering engine that the primitive will no longer receive any shadows. Shadow Cast: (On by default) When Off this option indicates to the rendering engine that the primitive will no longer cast any shadows.