Brush properties specify the filling properties for closed objects such as circles and polygons, and for flexible text.
Setting the Brush pattern for the group of Hatch tools establishes the hatch pattern that will be applied. See Hatching.
These settings are relevant for closed objects such as circles and polygons, and for flexible text.
Pattern: Select solid fill, or one of the predefined hatch patterns. To define your own hatch, bitmap, or gradient pattern, see Brush StylesStyles. In the Preview window, the red diagonal line is to help visualize transparency in the case of a solid or gradient fill, or when aa Background Color is used.
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Origin: By default, hatch patterns use the origin as a point of reference. If you want to modify the placement of hatches without changing their angle, you can modify the point of origin used to place the hatch. WorldWorld uses the WCS, and Entity uses the lower left corner of the object being hatched. Use the Offset fields to change the reference origin.
Draw Mode: Options for how hatch patterns are drawing over overlapping objects.
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