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Camera objects are used to create and save views with specific parameters. The view for each camera object can be displayed in a separate window. Each new camera is assigned a name by default (Camera 1, Camera 2, etc.) but this name can be changed.You can display the Camera toolbar by right-clicking in any toolbar area and selecting Camera.
The difference between camera objects and saved views (see Saving Views) is that saved views do not open in separate windows, and do not include any additional parameters, such as render mode.Cam
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Note: You can also create and manipulate camera objects, and group cameras into camera sets, via the Design Director. See Design Director- Cameras.
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To display the view seen by the camera object, you can create a separate view window. To create a view window, click the
icon for the relevant camera. The ---- icon is used to show or hide the camera indicator.You can also use this dialog to edit and delete camera objects. Select: Selects the highlighted camera in the drawing. This option is useful when the drawing is large, and you are unable to find the camera in the screen. Show All: Makes all camera objects visible. Hide All: Hide all camera objects.To display all view windows, select Window / Cascade or Window / Tile.
If you change the direction of a camera in one window, the views in any attached windows will update accordingly. If you use other view controls in an attached window, the camera position will be changed.
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