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Clear ►     Selection

     Selection     

All      All     

Construction      Construction      

All      All Constructions     

Isolate Objects

Hide Objects

End Isolation

Select All

Select By ►      Query…      Entity Type…      Color…      Layer…      Attribute…      Fence ──────────── Links… Select

     Query…     

     Entity Type…      

     Color…     

     Layer…     

     Attribute…     

     Fence

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Links…

Select

Edit Tool

View

Redraw

Regen

Model Space

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Zoom ►      Previous

     Previous View

     Zoom Window

     Selection ──────────── Zoom In Zoom Out ──────────── Full View Extents Printed Size Uniform

     Zoom In

     Zoom Out

     Full View

     Extents

     Printed Size

     Uniform for all views

Pan ►

     Pan to Point ──────────── Vector

     Vector Pan

Orbit ►

     Examine

Camera ►

     Properties…

     Place to Drawing Center

     Look to Drawing Center

     Look to in Front Graphic Camera Roll ►

     Camera Roll ►      

               RotateLeft

            RotateLeft    RotateRight

    RotateRight Camera  Camera Turn ►

      TurnLeft          TurnLeft

               TurnRight

               TurnUp

      TurnRight       TurnUp    TurnDown

    TurnDown Camera  Camera Slide ►

               Left

               Right

    Left            Up

      Right       Up    Down

    Down Camera  Camera Distance ►

                Forward       Back ──────────── Cameras… Insert Camera ►  Forward

               Back

     Cameras…

     Insert Camera ►

              Camera by View

              On a Normal to View      

              In Parallel to View

              By 2 Points

Walk ►      

      Walk

      Slide

      Turn

      Roll      

Aerial View

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Viewports ►

      Viewport

      Update Viewport Boundary

      Update Viewport Cache ►

            Selected  Selected      

            All  All

      Model Space(Floating)

Named Views ►

      Named View…

      Create View

3D Views ►

      Plan ►

          By World

          By WorkPlane

     ────────────      Top

     Bottom

     Left

     Right

     Front

     Back  Back   

   ────────────      SW Isometric

     SE Isometric

     NE Isometric

     NW Isometric

     SW Dimetric

     SE Dimetric

     NE Dimetric

     NW Dimetric

Dynamic Cut Plane ►

     Add

     Show

     Edit

     Remove

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Apply Multi View Layout

Open Multi View Layout

Save Multi View Layout

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Display ► USC

       UCS Icon ►

              World Coordinate SystemUser Coordinate System Grid ► System

              User Coordinate System

       Grid ►

              Display

              Size * 2

              Size / 2

    Set Origin Cursor ►     Aperture     Crosshairs     Isometric UCS ►     Display Workplane     Show 3D intersections     Display Horizon UI ►     Margins     Background     Scroll Bars     Rulers     Status Bar     Inspector Bar     Toolbars… Visual Styles ►     Wireframe     Hidden Line     Draft Render     Quality Render     Advanced Render ──────────── Movies ►     Movie Setup           Set Origin

              Grid Ortho

              Grid Isoplane Top

              Grid Isoplane Left

              Grid Isoplane Right

              Grid Polar

       Cursor ►

               Aperture

               Crosshairs

               Isometric

       UCS ►

               Display WorkPlane

               Show 3D intersections

               Display Horizon

       UI ►

               Margins

               Background

               Scroll Bars  

               Rulers

               Status Bar

               Inspector Bar    

Toolbars…

Visual Styles ►

    Wireframe

    Hidden Line

    Draft Render

    Quality Render

    Advanced Render 

Movies ►

    Movie Setup

    Create Object QT Movie

    Create Panoramic QT movie

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Lights…

Insert Light ►

    Ambient

    Point

    Directional

    Headlight

    Spot

    Sky

Insert

Blocks…

Picture ►

    From File…

    From Image List…

    As Object

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PaperSpace ►

     Insert

     Insert From Template

     Rename

     Delete...

     Duplicate

     ────────────  Properties...

     Properties…  Paper 1   ────────────      Paper 1 Block

 Block Attribute Definition

 Entity Mark

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File…

Create External Reference…

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Hyperlink

Underlay

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Object ...

Format

Layers…

All Layers

Style Manager…

Print Styles…

Brush Styles…

Line Styles…

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Space Units…

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Format Painter

Create Block

Create Group

Tools

Workspace ►

    Customize…

    UI Themes…

Palettes ►

    Tools…

    GeoMarks Palette

    Selection Info…

    Variables…

    Measurement Info… ────────────     Advanced

    Advanced Rendering Styles…

    Blocks…     Colors  

    Colors and Brushes…     Database Connect…     Design Director…     Drafting…     Environments…     Library…     Luminances…     MacroRecorder…     Materials…     Parametric Part Script Editor…     Style Manager…     TurboCAD Explorer… ──────────── Spelling Spell Options… Quick Select… Draw Order ►     Bring to Front     Send to Back ──────────── Forward One Back One Inquiry ►     Distance     Angle     Area     Curve Length     Volume     Surface Area ────────────     Coordinates of the point ──────────── Blocks…   

    Database Connect…  

    Event Viewer

    Design Director…

    Drafting…

    Environments…     

    Library…   

    Luminances…    

    MacroRecorder…    

    Materials…  

    Parametric Part Script Editor…    

    TurboCAD Coordinates Export Palette

    Style Manager…    

    TurboCAD Explorer…

    Image Manager Palette

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Spelling

Spell Options…

Quick Select…

Draw Order ►

    Bring to Front

    Send to Back

    Forward One

    Back One 

Inquiry ►

    Distance

    Angle

    Area

    Curve Length

    Volume

    Surface Area

    Coordinates of the point

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Blocks…

Relocate Block/Space Reference point

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Extract Attributes…

IFC BIM Data...

Finish to Edit Block

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Edit Group Content

Finish to Edit Group
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Point Cloud ►   

      Import Point Cloud

         Export Point Cloud    Point

      Point Cloud Triangulation

   Subset     Subset Point Cloud

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Database ►     Define   

    Define Fields…

    Edit object Data…

    Report…     Regenerate  Customize  Options… ──────────── New UCS ►     By View     By World     By Entity     Previous     Named     Edit     By 3 Points     By Z Axis     Origin     By Facet ────────────     Auto Workplane by Face ────────────     Fit to Window Underlay Manager Image Manager UV Mapping Tools File Convertor

    Regenerate  

    Update Associated

Customize  

Options…

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New UCS ►   

    Display WorkPlane 

    By View

    By World

    By Entity

    Previous

    Named

    Edit

    By 3 Points

    By Z Axis

    Origin

    By Facet

    Auto Workplane by Face 

    Fit to Window

Underlay Manager

Image Manager

UV Mapping Tools

File Convertor

Parametric Part Manager
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Render Manager
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Wizards ►

    Org Chart Wizard…

    Page Layout Wizard

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WoodWorking ►

    Create Layout

Create hatch Patterns

Drawing Compare…

3D Print

Draw

3D Object ►     

      3D Polyline

     3D   3D Spline ►

                  By Control Points

            By Fit Points     

      Helix

     3D Mesh

     3D Law Objects►

           Curve from Law

           Surface with Law

     Quick Pull      ────────────  

     3D Primitives ►

            Sphere

            HemiSphere      HemiSphere

             ────────────          Box          Rotated Box      ────────────          Cylinder          Polygonal Prism     ────────────          Torus          Wedge     ────────────          Cone     3D Profile Based►          Simple Extrude          Twisted extrude      ────────────     Sweep     Rail Sweep ────────────     Revolve     Prism     Lofts ►          Lofting          Face2Face Lofting          Branched Lofting     3D Pattern ►          Array Pattern          Pattern By Curve          Radial Pattern          Spherical Pattern          Cylindrical Pattern          Pattern On Polyline Single Line ►     Perpendicular     Parallel     Tangent Arc Point     Tangent to Arc or Curve     Tangent From Arc or Curve     Tangent to 2 Arcs     Minimal Distance     Bisector     Angular Line Construction ►     Horizontal Line     Vertical Line     Parallel     Perpendicular     Perpendicular by line ────────────     Center and Point Circle     Double Point Circle     Triple Point Circle Angular Ray Ray ►     Vertical ray     Horizontal Ray Single Multi Line ►     Polyline     Polygon     Irregular Polygon     Rectangle     Rotated Rectangle     Perpendicular     Parallel ──────────── Single Double Line ►     Polyline     Polygon     Irregular Polygon     Rectangle     Rotated Rectangle     Perpendicular     Parallel ──────────── Polyline Polygon Irregular Polygon Rectangle Rotated Rectangle ──────────── Arc ►     Start / End / Included ────────────     Center and Radius     Start / Included / End ────────────     Concentric     Double Point ────────────     Tangent to Line     Tangent to Arc or Curve     Tangent to 3 Arcs     Tangent to Entities     Tangent to 2 Entities ──────────── Circle ►     Center and Point ────────────     Double Point     Triple Point ────────────     Tangent to Arc or Curve     Tangent to Line     Tangent to Entities     Tangent to 3 Arcs ──────────── Spline, By Fit Points Curve ►     By Control Points     Bezier ────────────     Sketch     Revision Cloud Ellipse ►     Rotated Ellipse     Ellipse     Ellipse Fixed Ratio ────────────     Rotated Elliptical Arc     Elliptical Arc     Elliptical Fixed Ratio Arc Block ►     Create Block     Block Attribute Definition Point ►     Dot     Star     Square     Cross     Circle Arrow ►      Arrow Line      Arrow Arc      Arrow Polyline      Arrow Curve Slot ►
   Slot
   Circular Slot
   Circular Box

            Rotated Box     

            Cylinder

            Polygonal Prism   

            Torus

            Wedge   

            Cone

      3D Profile Based►

           Simple Extrude

           Twisted extrude 

           Sweep

           Rail Sweep

           Revolve 

           Prism

           Lofts ►

                 Lofting

                 Face2Face Lofting

                 Branched Lofting

       3D Pattern ►

           Array Pattern

           Pattern On Curve

           Radial Pattern

           Spherical Pattern

           Cylindrical Pattern

           Pattern On Polyline

Single

Line ►

    Perpendicular

    Parallel

    Tangent Arc Point

    Tangent to Arc or Curve

    Tangent from Arc or Curve

    Tangent to 2 Arcs

    Minimal Distance

    Bisector     

Angular Line

Construction ►

    Horizontal Line

    Vertical Line

    Parallel

    Perpendicular

    Perpendicular by line 

    Center and Point Circle

    Double Point Circle

    Triple Point Circle

    Protractor

Angular Ray

Ray ►

    Vertical ray

    Horizontal Ray

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Single

Multi Line ►

    Polyline

    Polygon

    Irregular Polygon

    Rectangle

    Rotated Rectangle

    Perpendicular

    Parallel

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Single

Double Line ►     

    Polyline

    Polygon

    Irregular Polygon     

    Rectangle     

    Rotated Rectangle

    Perpendicular

    Parallel

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Polyline

Polygon

Irregular Polygon

Rectangle

Rotated Rectangle

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Arc ►

    Start / End / Included 

    Center and Radius

    Start / Included / End

    Concentric

    Double Point 

    Tangent to Line

    Tangent to Arc or Curve

    Tangent to 3 Arcs

    Tangent to Entities

    Tangent to 2 Entities 

Circle ►

    Center and Point

    Double Point

    Triple Point

    Tangent to Arc or Curve

    Tangent to Line

    Tangent to Entities

    Tangent to 3 Arcs 

Spline, By Fit Points

Curve ►

    By Control Points

    Bezier 

    Autoshape

    Sketch

    Revision Cloud

Ellipse ►

    Rotated Ellipse     

    Ellipse

    Ellipse Fixed Ratio 

    Rotated Elliptical Arc

    Elliptical Arc

    Elliptical Fixed Ratio Arc

Block ►

    Create Block

    Block Attribute Definition

Point ►

    Centre Line

    Centre Mark

    Dot

    Star

    Square

    Cross

    Circle

Arrow ►

     Arrow Line

     Arrow Arc

     Arrow Polyline

     Arrow Curve

Slot ►

   Slot

   Circular Slot

   Circular Slot by Center and Radius

Hatches ►

    Create Hatch

    Path Hatching

    Pick Point Hatch Hatching

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Text ►

    Multi Text

    Text

Parametric Part…

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Table ►
   Table    Modify

   Modify Table   

Table    Table Import    Table Export Tolerance

Gear Contour    Table Export

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Tolerance

Profile Along Path

Surface Roughness

TextAlongCurve

Weld Symbol

Gear Contour 

Stellated Polygon 

Dimension

Quick

Smart

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Orthogonal

Parallel

Distance

Datum

Rotated

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Radius

Diameter

Angular

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Baseline

Continuous

Incremental

────────────

Leader

Multileader

Constraints

Points Coincident

Coincident

Connect

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Parallel

Perpendicular

Midpoint

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Tangent

Concentric

Change Chirality

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Symmetric

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Equal Radius

Equal Length

Equal Distance

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Fix Geometry

Horizontal

Vertical

Auto Constrain Constraint

Auto Dimension

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Auto Add Constraints

Architecture

Walls ►

    Wall

    Wall Dimension

    Add Top Wall Modifier

    Split

    Join

    Convert to Wall

    Add Bottom Wall Modifier

    Add Roof Wall Modifier

    Add Roof Slab Wall Modifier

Roofs ►

    Add Roof

    Add Roof by Walls    ────────────  

    Edit slope Angle

    Add Roof Modifier     Roof Slab ►

          Convert to Roof Slab

          Extend a Roof Slab

          Miter Two Roof Slabs

          Trim Roof Slab by Plane

Doors, Windows and Openings ►

    Door

    Window ────────────
    Insert Opening Window 

    Insert Opening

    Edit Opening Modifier

Stairs and Railings ►

    Straight Stair

    Multi Landing Stair

    Multi Landing Stair by path

    Spiral Stair

    U-Shaped Stair

        Stair by Linework ────────────     Railing

    Railing

    Railing by Path

Slabs ►

    Add Slab By Click

    Convert To Slab ────────────     Add Hole Slab 

    Add Hole

    Delete Hole

Profile ►

    Edit Boundary Profiles

    Edit Hole Profiles

Terrain ►

    Add Terrain

    Import Terrain

    Terrain from selected points ────────────     Add

    Add Terrain Modifier

Schedule ►     Schedule ────────────     Add

    Schedule 

    Add Object to Schedule

    Remove Object from Schedule ──────────── Schedule 

    Fill Schedule Wizard

Section/Elevation ►

    Vertical

    Horizontal

    Section Line

Markers ►

    Circle Mark     Square Mark     Diamond Mark     Hexagon Mark ──────────── HouseWizard ►     House Wizard ────────────     Build Houses mark

    Square mark

    Diamond mark

    Hexagon mark 

HouseWizard ►

    House Wizard 

    Build House

    Hide/Show Room Boxes ────────────     House Setup ────────────     Bedroom     Master Bedroom ────────────     Bath     Kitchen     Laundry ────────────     Living Room     Dining     Family Room     Office ────────────     Entry     Closet     Hallway ────────────     Garage     Deck ──────────── Boxes 

    House Setup 

    Bedroom

    Master Bedroom 

    Bath

    Kitchen

    Laundry

    Living Room

    Dining

    Family Room

    Office

    Entry

    Closet

    Hallway 

    Garage

    Deck 

    Delete Room Boxes

Modify

Properties

Format Painter

Object ►

    Links

Clip ►

    Update Viewport Boundary

    XClip

    Detail Section

    Clip Raster Image

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Modify 3D Objects ►     Quick Pull ────────────     3D

    Quick Pull 

    3D Boolean Operations ►

        3D Add

        3D Subtract

        3D Intersect

        3D Slice

        MultiAdd_VB6     3D     

    3D Assemble ►

        Assemble by 3 Points

        Assemble Edge and Point

        Assemble by Facet ────────────         Assemble Facet 

        Assemble by Axis

        Assemble by Tangents

        Graphic on Path ────────────         Set

        Set Assembly Axis     Facet    

    Facet Editing ►         Facet Edit ────────────         Facet Offset ────────────         Pressure Load         Deform to point ────────────         Shell Solid     Modify Edges ►         Fillet Edges         Chamfer Edges ────────────     Bending ►         Bend Sheet
        Bend to Path
        Bend to Sketch         Flange Sheet         Unbend Sheet ────────────         Tube Bend         Tube Flange ────────────         Unfold Face ────────────     Create Surface ►         From Profile

        Facet Edit 

        Facet Offset 

        Pressure Load

        Deform to point 

        Shell Solid        

    Modify Edges ►

        Fillet Edges

        Chamfer Edges  

    Bending ►

        Bend Sheet

        Bend to Path

        Bend to Sketch

        Flange Sheet

        Unbend Sheet

        Tube Bend

        Tube Flange 

        Wrap Entity by Law

        Unfold Face 

    Create Surface ►

        From Profile

        From Faces(s)

        From Solid

    Create Solid ►

        From Surface

        From Face(s)
    Surface Mesh ►

        Extrude Face

            Split   Split Face        

        Set Symmetry

                Mirror Symmetry        

        Remove Symmetry

                Split Face by Isoline        

        Solidify

                Add Face        

        Merge Smesh        

        Join Coplanar Faces ──────────── Faces 

    Thread

    Hole
    Gusset ────────────

    Gusset 

    Imprint Edge     Imprint
    Tweak

    Imprint

    Tweak Face

    Extract     Extract Entity

    Extrude to Face     Stretch

    Stretch Entity     Twist entity ────────────     Fillet3D

    Twist entity 

    Fillet3D

    Update Compound Profile ────────────     SAT Healing

    SAT Healing

    TC Surface Simplification  ────────────  

    Join Coplaner Faces

────────────

Copy ►

    Vector

    Mirror

    Copy in Place

Array ►

    Linear     Radial     Array ────────────     Fit linear     Fit Radial     Fit Array Transform ►     Move     Rotate     Scale     Generic Transform Recorder ►     Start     Stop     Play     Player     Place on Workplane Stretch Line Length ──────────── Object Trim

    Radial

    Array 

    Fit linear

    Fit Radial

    Fit Array

Transform ►

    Move

    Rotate

    Scale

    Generic

    Scale by two points

Transform Recorder ►

    Start

    Stop

    Play

    Player     

Place on Workplane

Flatten

Stretch

Power Stretch

Line Length

────────────

Object Trim

Trim

Multi Shrink/Extend Line

Split

Offset ►

    Offset

Chamfer ►

    Distance/Distance

    Distance/Angle

    Length/Angle

Fillet2D

────────────

Meet 2 Lines

Arc Complement

Shrink/Extend Line

Convert to Curve

Convert to curve Arc Polyline

────────────

Intersect Double Lines ►

    Intersect 2 Double Lines

    T-meet 2 Double Lines

────────────

2D Align ►

    Bottom     Middle     Top ────────────     Left     Center     Right ────────────     Along Line

    Middle

    Top 

    Left

    Center

    Right 

    Along Line

2D Distribute ►

    Top

    Middle

    Space     Bottom ────────────     Left     Center     Distance     Right

    Bottom

    Left

    Center

    Distance

    Right

Arrange Graphics by Path ►

    Graphic on Path

────────────

Create Region

Thick Profile

2DBoolean Operations ►

    2D Add

    2D Subtract

    2D intersect ────────────

Model Space(Floating)

Explode

──────────── Table

Chain Polyline

Join Polyline

MultiLeader Operations

    Add leader to MultiLeader

    Delete leader from MultiLeader

────────────

Section

Projection

Intersection

Wire Wrap 

Modes

Snaps ►     No Snap ────────────     Vertex

    No Snap 

    Vertex

    Middle Point

    Divide Point

    Center

    Center of Extents

    Nearest On Facet

    Quadrant Point     Intersection     Grid ────────────     Nearest

    Intersection

    Grid 

    Nearest On Graphic

    Tangent

    Projection

    Opposite     Ortho ────────────     Use WorkPlane Intersections ────────────     Show Magnetic Point ────────────     Extended Ortho     Apparent Intersection ────────────     Snap Options… Coord System ►     Absolute Coords     Relative Coords     Polar Coords     Relocate Origin Lock X position Lock Y position Lock Z position

Ruby Scripts

Toggle

    Ortho

    Use WorkPlane Intersections

    Show Magnetic Point 

    Extended Ortho

    Apparent Intersection 

    Snap Options…

Coord System ►

    Absolute Coords

    Relative Coords

    Polar Coords

    Relocate Origin

Lock X position

Lock Y position

Lock Z position


SDK

Selection ►

     Copy In Place

Boolean ►

     MultiAdd_VB6

Add Ons

Special Tools ►

     Modify ►

          Fillet 3D

          Pipe

     Insert ►

        Profile Along Path

        Surface Roughness

        Thread 3D

        Text Along Path

     Analyze ►

        2D Geometric Parameters

SDK samples ►

Ruby 

Toggle Ruby Console

Options

Program Setup…

General…

Desktop…

Preference…

Advanced Preferences…

Toolbars and Menu…

Auto-Naming…

File Locations…

Symbol Libraries…

Color Palette

Warning Dialogs…

Constraints…

Native Draw...

Native Draw Switching Native Draw…Materials ►     Edit LightWorks Materials     Edit RedSDK Materials     Load Materials     Save Materials     Restore Default Materials     Import Materials     Export Materials Environments ►     Edit Environments     Load Environments     Save Environments     Restore Default Environments Luminance ►     Edit Luminance     Load Luminance     Save Luminance     Restore Default Luminance     Import Luminance     Export Luminance Rendering Styles ►     Edit Rendering Styles     Load Rendering Styles     Save Rendering Styles     Restore Default Rendering Styles ──────────── Drawing Setup… Display… Grid… Space Units… Angle… ACIS… LightWorks… RedSDK… Geo-Location… Render Scene Environment… Render Scene Luminance… Line Styles…

Render Manager Options...

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Materials ►

    Edit RedSDK Materials...

    Edit Material of Selected Object(s)...

    Load Materials...

    Save Materials...

    Restore Default Materials

Environments ►

    Edit RedSDK Environments...

    Edit Drawing Environment...

    Load Environments...

    Save Environments...

    Restore Default Environments...

Luminance ►

    Edit RedSDK Luminances...

    Edit Luminance of Selected Object(s)...

    Edit Drawing Luminances...

    Load Luminances...

    Save Luminances...

    Restore Default Luminances

Rendering Styles ►

    Edit RedSDK Rendering Styles...

    Edit Active Render Style...

    Load Rendering Styles...

    Save Rendering Styles...

    Restore Default Rendering Styles

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Drawing Setup…

Display…

Grid…

Space Units…

Angle…

ACIS…

LightWorks…

RedSDK…

Dynamic Cut Plane...

Geo-Location…

Render Scene Environment…

Render Scene Luminance…

Line Styles…

Background Color…

Window

New Window

Cascade

Tile

Arrange Icons

Close All

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Apply Layout Template

Hide Caption

Auto Resize

Auto Align

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File List

Help

Getting Started Videos

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LightWorks help Topics (with LightWorks Plug-in Only)

Keyboard…

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