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Available in TurboCAD Pro, Platinum and Deluxe only 

RedSDK supports three Environment types:

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This environment generates a sky and if desired a light source that cast light from a dome surrounding the scene.  

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PARAMETERS

  • Intensity decay – Set the rate at which the lights power diminishes.

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  • Width – Sets the width of the defining rectangle.

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  • Turbidity – Sets the amount of particles present in the atmosphere. A turbidity of 1 means a perfect clear sky, while a turbidity of 5 means an average haziness sky. The valid range of turbidity values is [1Integer: 0, 10100].
  • Albedo – Sets the ground albedo defining how much light is reflected back to the sky by the ground. The valid range of ground albedo values is is [Integer: 0, 1100].
  • AlbedoColor – Sets the color of the Albedo.

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  • Saturation – Sets the saturation factor applied to each pixel in the texture. Set it to 1.0 to create a texture with vivid colors. A lower value will make the sky look more gray and less colorful. The valid range of values is [0, 1]. This can be used to simulate the effect of clouds or environment on the skys intensity.
  • Shadows – Sets whether the light will generate shadows, or not.
  • Shadow Color – Specifies the color of shadows created by the light.
  • Texture File Name – the texture used by the sky to compute its color.