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The following formats can be read by TurboCAD, either for import, export, or both. Some formats have a Setup in which you can set certain parameters for conversion. If you do not specify conversion parameters, the defaults will be used. (If no Setup is indicated, the conversion requires no additional input.)

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JPG: JPEG format, SDK sample filter (export only)MTX: MetaStream format. This format enables the creation, delivery, and viewing of scalable 3D graphics. It enables you to view images with Web browsers equipped with 3D plug-in software, and to interact with 3D Web graphics in real time by zooming, panning, or rotating objects within a Web browser. It also scales objects in real time to match the performance of your system. MetaStream compresses 3D geometry and texture information, so that files can be delivered quickly to your machine.(export only)

OBJ: Geometry definition format. 

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PNG: Raster graphic format (export only). 

KML: (Import) Is a file format used to display geographic data in an Earth browser such as Google Earth. KML uses a tag-based structure with nested elements and attributes and is based on the XML standard.

KMZ: (Import is a file extension for a placemark file used by Google Earth. KMZ stands for Keyhole Markup language Zipped. It is a compressed version of a KML (Keyhole Markup Language) file. Keyhole was the founding company of the Earth Viewer software that Google Earth was built upon.

PDF: Adobe Portable Document Format

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XLS: Spreadsheet format (export only)

SKP File Import Setup


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Use "ByLayer" color for entities without material: Assign the SketchUp layer color to any entity that does not have an assigned material.

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Note: The 2017 format is only supported on 64-bit versions of TurboCAD.



3DS File Import Setup


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Load Keyframe Information: Accepts or ignores the keyframe 3DS file data.

3DS File Export Setup


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Preserve loaded 3DS materials: Saves unique materials from a 3DS file. If not checked, saves TurboCAD materials.

Save Keyframe: Saves the hierarchical structure of entities in a file. Do not check this option for 3DS files that you want to use as 3DS symbols in TurboCAD.

BMP Export Setup


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Output Range: Creates an export file either out of the entire drawing (All) or only the part that is currently in view (View).

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Note: You can determine an object's type by using the Selection Info Palette. See Selection Info Palette.

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CGM Import Setup


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Choose to open the file either in Model Space or Paper Space.

DGN Import Setup


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View Number: By default, the view number is 1.

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Set Defaults: Instead of customizing the imported file options, you can apply the default settings for the DGN file import. To do this, click Set Defaults.

DGN Export Setup


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Version: Choose between Versions 7 and 8.

Default font index to export: The DGN format requires the export file's fonts to be indexed. For every listed font, you can select an index. In addition to the options of the Fonts control, there is the Default Index entry field whose drop-down list lets you select a common index for the fonts you have not changed.

DWF Export Setup


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Output Format: If Readable is selected, you can later open the exported file to view and/or edit via a text editor.

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Note: TurboCAD does not support importing from this format. DWF files created with this option can be viewed either in Autodesk DWF Viewer (v6.01 and up), or in other applications that support this format.

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DXF (DWG) Import Setup


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Open mode:

Open without audit: Opens the file without checking it. If the file has errors, it will not be opened.

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Note

DWG and DXF file formats do not support unit types, only a designation as Imperial or Metric. All Imperial units are converted to inches in DWG, all Metric units to mm.

DXF (DWG) Export Setup


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Save As: Select the AutoCAD version.

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Note

DWG and DXF file formats do not support unit types, only a designation as Imperial or Metric. All Imperial units are converted to inches in DWG, all Metric units to mm.

EPS Import Setup


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Import to: Choose whether the imported file will open in Model Space or Paper Space.

PostScript Level: Level 2 is a more sophisticated version of PostScript. It provides color extensions, support for fonts with many characters, filters (for compression, etc.) and improved image handling (inclusion of JPEG files, etc).

EPS Export Setup


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Explode Text: Explodes any text into its constituent parts.

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Header: Specify whether to include a preview image, and in what format.

FCW Import Setup


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Create Model Space Viewports: Specify whether to create viewports for the Model Space presentation of your drawing.

GIF Export Setup


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Optimized: Color palette optimization. If not checked, the initial color palette will imitate the Halftone palette, in which the color of a pixel is adjusted by mixing colors of adjacent pixels. If checked, the initial color palette will be optimized, containing no more colors than the number specified in Maximum Colors field.

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Layout - without Margins: Uses only the are within the margins to generate the GIF when the image is generated from a layout.

IGS Import Setup


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Adjust line pattern scale: Line style for improving line display. Because IGS files can be created in a variety of ways, either option (on or off) may work to improve precision during import.

JPG Export Setup


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Output Range: Creates an export file either out of the entire drawing (All) or only the part that is currently in view (View).

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Note: You can determine an object's type by using the Selection Info Palette. See Selection Info Palette.

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OBJ Export Setup


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Save 3D objects as polygon mesh: When 3D objects are converted into a mesh, smoothness may be lost, but exact appearance will be preserved.

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Export setup is fully automatic. 

PNG Export Setup


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Bits Per Pixel: The number of bits per pixel in the saved image. A value of 8 means a 256-color palette; a value of 24 means True Color palette.

Gray Scale: The initial color palette will contains contain shades of gray.

Maximum Colors: Number of colors in the palette (from 2 to 256). Available if Bits Per Pixel = 8.

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Opacity Level: Level of opacity (alpha channel: from 0 to 255). Available if Bits Per Pixel = 24.

PLT Import Setup


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Import to: Choose whether to open the imported file in Model or Paper Space.

PLT Export Setup


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Explode text: Explodes any text into its constituent parts.

Orientation: Sets the paper orientation to Portrait (vertical) or Landscape (horizontal).

SAT Import Setup


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Mode: Choose one of the modes for representing SAT objects.

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  1. Once the SAT file has been imported, select an object in the drawing, make a block of it, and bring this block onto the paper of the TurboCAD desktop.
  2. Open the Properties window for this block, open the Block Insertion page, and assign non-zero values to the rotation coordinates.
  3. When a 3D view of your object is displayed, select the object and explode it.
  4. After this you can display individual elements (polygons) of the object by selecting the different parts of objects.

SAT Export Setup


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Select the SAT version for export.

SHX Export Setup


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SHX Export Quality Factor: A high value creates shapes that more accurately represent the selected geometry. However, large values tend to create shapes that contain more coordinate data and can be a processing burden during regeneration. Low values create less accurate shapes that are more quickly processed. You may need to experiment with different values.

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Note: SHX export does not create an *shx font file. Once created, the results cannot be edited.

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STL File Export Setup


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Binary: Saves to a binary file.

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ASCII: Saves to an ASCII text file.

WMF Import Setup


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Prohibition of palette change: Prevents TurboCAD from changing the color palette.

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Open in Model Space: Opens the imported drawing in Model Space. The drawing is placed on the default By World workplane.

WMF Export Setup


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Output Range: Creates an export file either out of the entire drawing (All) or only the part that is currently in view (View).

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Note: You can determine an object's type by using the Selection Info Palette. See Selection Info Palette.

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WRL Export Setup


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Select a version of VRML file to save. You can also explode the drawing text while creating the file for export.

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