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Send…

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Drawing Utilities ►     

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Exit

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Cut

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Clear ►     

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Links…

Select

Edit Tool

View

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Model Space

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Zoom ►     

     Previous View

     Zoom Window

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     Extents

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     Uniform for all views

Pan ►

     Pan to Point

     Vector Pan

Orbit ►

     Examine

Camera ►

     Properties…

     Place to Drawing Center

     Look to Drawing Center

     Look to in Front Graphic

     Camera Roll ►      

               RotateLeft

               RotateRight

     Camera Turn ►

               TurnLeft

               TurnRight

               TurnUp

               TurnDown

     Camera Slide ►

               Left

               Right

               Up

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     Camera Distance ►

               Forward

               Back

     Cameras…

     Insert Camera ►

              Camera by View

              On a Normal to View      

              In Parallel to View

              By 2 Points

Walk ►      

      Walk

      Slide

      Turn

      Roll      

Aerial View

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Viewports ►

      Viewport

      Update Viewport Boundary

      Update Viewport Cache ►

             Selected      

             All

      Model Space(Floating)

Named Views ►

      Named View…

      Create View

3D Views ►

      Plan ►

          By World

          By WorkPlane

     Top

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     SW Isometric

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     SW Dimetric

     SE Dimetric

     NE Dimetric

     NW Dimetric

Dynamic Cut Plane ►

     Add

     Show

     Edit

     Remove

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Apply Multi View Layout

Open Multi View Layout

Save Multi View Layout

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Display ►

       UCS Icon ►

              World Coordinate System

              User Coordinate System

       Grid ►

              Display

              Size * 2

              Size / 2

              Set Origin

              Grid Ortho

              Grid Isoplane Top

              Grid Isoplane Left

              Grid Isoplane Right

              Grid Polar

       Cursor ►

               Aperture

               Crosshairs

               Isometric

       UCS ►

               Display WorkPlane

               Show 3D intersections

               Display Horizon

       UI ►

               Margins

               Background

               Scroll Bars  

               Rulers

               Status Bar

               Inspector Bar    

Toolbars…

Visual Styles ►

    Wireframe

    Hidden Line

    Draft Render

    Quality Render

    Advanced Render 

Movies ►

    Movie Setup

    Create Object QT Movie

    Create Panoramic QT movie

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Lights…

Insert Light ►

    Ambient

    Point

    Directional

    Headlight

    Spot

    Sky

Insert

Blocks…

Picture ►

    From File…

    From Image List…

    As Object

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PaperSpace ►

     Insert

     Insert From Template

     Rename

     Delete...

     Duplicate

     Properties...

     Paper 1     

 Block Attribute Definition

 Entity Mark

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File…

Create External Reference…

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Hyperlink

Underlay

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Object ...

Format

Layers…

All Layers

Style Manager…

Print Styles…

Brush Styles…

Line Styles…

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Space Units…

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Format Painter

Create Block

Create Group

Tools

Workspace ►

    Customize…

    UI Themes…

Palettes ►

    Tools…

    GeoMarks Palette

    Selection Info…

    Variables…

    Measurement Info…

    Advanced Rendering Styles…

    Blocks…  

    Colors and Brushes…   

    Database Connect…  

    Event Viewer

    Design Director…

    Drafting…

    Environments…     

    Library…   

    Luminances…    

    MacroRecorder…    

    Materials…  

    Parametric Part Script Editor…    

    TurboCAD Coordinates Export Palette

    Style Manager…    

    TurboCAD Explorer…

    Image Manager Palette

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Spelling

Spell Options…

Quick Select…

Draw Order ►

    Bring to Front

    Send to Back

    Forward One

    Back One 

Inquiry ►

    Distance

    Angle

    Area

    Curve Length

    Volume

    Surface Area

    Coordinates of the point

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Blocks…

Relocate Block/Space Reference point

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Extract Attributes…

IFC BIM Data...

Finish to Edit Block

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Edit Group Content

Finish to Edit Group
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Point Cloud ►

      Import Point Cloud

      Export Point Cloud

      Point Cloud Triangulation

      Subset Point Cloud

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Database ►   

    Define Fields…

    Edit object Data…

    Report…

    Regenerate  

    Update Associated

Customize  

Options…

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New UCS ►   

    Display WorkPlane 

    By View

    By World

    By Entity

    Previous

    Named

    Edit

    By 3 Points

    By Z Axis

    Origin

    By Facet

    Auto Workplane by Face 

    Fit to Window

Underlay Manager

Image Manager

UV Mapping Tools

File Convertor

Parametric Part Manager
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Render Manager
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Wizards ►

    Org Chart Wizard…

    Page Layout Wizard

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WoodWorking ►

    Create Layout

Create hatch Patterns

Drawing Compare…

3D Print

Draw

3D Object ►

      3D Polyline

      3D Spline ►

            By Control Points

            By Fit Points

      Helix

     3D Mesh

     3D Law Objects►

           Curve from Law

           Surface with Law

     Quick Pull      

     3D Primitives ►

            Sphere

            HemiSphere     

            Box

            Rotated Box     

            Cylinder

            Polygonal Prism   

            Torus

            Wedge   

            Cone

      3D Profile Based►

           Simple Extrude

           Twisted extrude 

           Sweep

           Rail Sweep

           Revolve 

           Prism

           Lofts ►

                 Lofting

                 Face2Face Lofting

                 Branched Lofting

       3D Pattern ►

           Array Pattern

           Pattern On Curve

           Radial Pattern

           Spherical Pattern

           Cylindrical Pattern

           Pattern On Polyline

Single

Line ►

    Perpendicular

    Parallel

    Tangent Arc Point

    Tangent to Arc or Curve

    Tangent from Arc or Curve

    Tangent to 2 Arcs

    Minimal Distance

    Bisector     

Angular Line

Construction ►

    Horizontal Line

    Vertical Line

    Parallel

    Perpendicular

    Perpendicular by line 

    Center and Point Circle

    Double Point Circle

    Triple Point Circle

    Protractor

Angular Ray

Ray ►

    Vertical ray

    Horizontal Ray

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Single

Multi Line ►

    Polyline

    Polygon

    Irregular Polygon

    Rectangle

    Rotated Rectangle

    Perpendicular

    Parallel

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Single

Double Line ►     

    Polyline

    Polygon

    Irregular Polygon     

    Rectangle     

    Rotated Rectangle

    Perpendicular

    Parallel

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Polyline

Polygon

Irregular Polygon

Rectangle

Rotated Rectangle

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Arc ►

    Start / End / Included 

    Center and Radius

    Start / Included / End

    Concentric

    Double Point 

    Tangent to Line

    Tangent to Arc or Curve

    Tangent to 3 Arcs

    Tangent to Entities

    Tangent to 2 Entities 

Circle ►

    Center and Point

    Double Point

    Triple Point

    Tangent to Arc or Curve

    Tangent to Line

    Tangent to Entities

    Tangent to 3 Arcs 

Spline, By Fit Points

Curve ►

    By Control Points

    Bezier 

    Autoshape

    Sketch

    Revision Cloud

Ellipse ►

    Rotated Ellipse     

    Ellipse

    Ellipse Fixed Ratio 

    Rotated Elliptical Arc

    Elliptical Arc

    Elliptical Fixed Ratio Arc

Block ►

    Create Block

    Block Attribute Definition

Point ►

    Centre Line

    Centre Mark

    Dot

    Star

    Square

    Cross

    Circle

Arrow ►

     Arrow Line

     Arrow Arc

     Arrow Polyline

     Arrow Curve

Slot ►

   Slot

   Circular Slot

   Circular Slot by Center and Radius

Hatches ►

    Create Hatch

    Path Hatching

    Pick Point Hatching

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Text ►

    Multi Text

    Text

Parametric Part…

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Table ►
   Table

   Modify Table

   Table Import

   Table Export

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Tolerance

Profile Along Path

Surface Roughness

TextAlongCurve

Weld Symbol

Gear Contour 

Stellated Polygon 

Dimension

Quick

Smart

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Orthogonal

Parallel

Distance

Datum

Rotated

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Radius

Diameter

Angular

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Baseline

Continuous

Incremental

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Leader

Multileader

Constraints

Points Coincident

Coincident

Connect

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Parallel

Perpendicular

Midpoint

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Tangent

Concentric

Change Chirality

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Symmetric

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Equal Radius

Equal Length

Equal Distance

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Fix Geometry

Horizontal

Vertical

Auto Constraint

Auto Dimension

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Auto Add Constraints

Architecture

Walls ►

    Wall

    Wall Dimension

    Add Top Wall Modifier

    Split

    Join

    Convert to Wall

    Add Bottom Wall Modifier

    Add Roof Wall Modifier

    Add Roof Slab Wall Modifier

Roofs ►

    Add Roof

    Add Roof by Walls    

    Edit slope Angle

    Add Roof Modifier

    Convert to Roof Slab

    Extend a Roof Slab

    Miter Two Roof Slabs

    Trim Roof Slab by Plane

Doors, Windows and Openings ►

    Door

    Window 

    Insert Opening

    Edit Opening Modifier

Stairs and Railings ►

    Straight Stair

    Multi Landing Stair

    Multi Landing Stair by path

    Spiral Stair

    U-Shaped Stair

    Stair by Linework

    Railing

    Railing by Path

Slabs ►

    Add Slab By Click

    Convert To Slab 

    Add Hole

    Delete Hole

Profile ►

    Edit Boundary Profiles

    Edit Hole Profiles

Terrain ►

    Add Terrain

    Import Terrain

    Terrain from selected points

    Add Terrain Modifier

Schedule ►

    Schedule 

    Add Object to Schedule

    Remove Object from Schedule 

    Fill Schedule Wizard

Section/Elevation ►

    Vertical

    Horizontal

    Section Line

Markers ►

    Circle mark

    Square mark

    Diamond mark

    Hexagon mark 

HouseWizard ►

    House Wizard 

    Build House

    Hide/Show Room Boxes 

    House Setup 

    Bedroom

    Master Bedroom 

    Bath

    Kitchen

    Laundry

    Living Room

    Dining

    Family Room

    Office

    Entry

    Closet

    Hallway 

    Garage

    Deck 

    Delete Room Boxes

Modify

Properties

Format Painter

Object ►

    Links

Clip ►

    Update Viewport Boundary

    XClip

    Detail Section

    Clip Raster Image

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Modify 3D Objects ►

    Quick Pull 

    3D Boolean Operations ►

        3D Add

        3D Subtract

        3D Intersect

        3D Slice

        MultiAdd_VB6     

    3D Assemble ►

        Assemble by 3 Points

        Assemble Edge and Point

        Assemble by Facet 

        Assemble by Axis

        Assemble by Tangents

        Graphic on Path

        Set Assembly Axis    

    Facet Editing ►

        Facet Edit 

        Facet Offset 

        Pressure Load

        Deform to point 

        Shell Solid        

    Modify Edges ►

        Fillet Edges

        Chamfer Edges  

    Bending ►

        Bend Sheet

        Bend to Path

        Bend to Sketch

        Flange Sheet

        Unbend Sheet

        Tube Bend

        Tube Flange 

        Wrap Entity by Law

        Unfold Face 

    Create Surface ►

        From Profile

        From Faces(s)

        From Solid

    Create Solid ►

        From Surface

        From Face(s)
    Surface Mesh ►

        Extrude Face

        Split Face

        Set Symmetry

        Mirror Symmetry

        Remove Symmetry

        Split Face by Isoline

        Solidify

        Add Face

        Merge Smesh

        Join Coplanar Faces 

    Thread

    Hole

    Gusset 

    Imprint Edge

    Imprint

    Tweak Face

    Extract Entity

    Extrude to Face

    Stretch Entity

    Twist entity 

    Fillet3D

    Update Compound Profile

    SAT Healing

    TC Surface Simplification  

    Join Coplaner Faces

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Copy ►

    Vector

    Mirror

    Copy in Place

Array ►

    Linear

    Radial

    Array 

    Fit linear

    Fit Radial

    Fit Array

Transform ►

    Move

    Rotate

    Scale

    Generic

    Scale by two points

Transform Recorder ►

    Start

    Stop

    Play

    Player     

Place on Workplane

Flatten

Stretch

Power Stretch

Line Length

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Object Trim

Trim

Multi Shrink/Extend Line

Split

Offset ►

    Offset

Chamfer ►

    Distance/Distance

    Distance/Angle

    Length/Angle

Fillet2D

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Meet 2 Lines

Arc Complement

Shrink/Extend Line

Convert to Curve

Convert to Arc Polyline

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Intersect Double Lines ►

    Intersect 2 Double Lines

    T-meet 2 Double Lines

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2D Align ►

    Bottom

    Middle

    Top 

    Left

    Center

    Right 

    Along Line

2D Distribute ►

    Top

    Middle

    Space

    Bottom

    Left

    Center

    Distance

    Right

Arrange Graphics by Path ►

    Graphic on Path

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Create Region

Thick Profile

2DBoolean Operations ►

    2D Add

    2D Subtract

    2D intersect

Model Space(Floating)

Explode

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Chain Polyline

Join Polyline

MultiLeader Operations

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Section

Projection

Intersection

Wire Wrap 

Modes

Snaps ►     No Snap ────────────     Vertex     Middle Point     Divide Point     Center     Center of Extents     Nearest On Facet     Quadrant Point     Intersection     Grid ────────────     Nearest On Graphic     Tangent     Projection     Opposite     Ortho ────────────     Use WorkPlane Intersections ────────────     Show Magnetic Point ────────────     Extended Ortho     Apparent Intersection ────────────     Snap Options… Coord System ►     Absolute Coords     Relative Coords     Polar Coords     Relocate Origin Lock X position Lock Y position Lock Z position

Ruby Scripts

Toggle Console

Options

Program Setup… General… Desktop… Preference…
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Toolbars and Menu… Auto-Naming… File Locations… Symbol Libraries… Color Palette Warning Dialogs… Constraints…
Native Draw
Native Draw Switching Native Draw…Materials ►     Edit LightWorks Materials     Edit RedSDK Materials     Load Materials     Save Materials     Restore Default Materials     Import Materials     Export Materials Environments ►     Edit Environments     Load Environments     Save Environments     Restore Default Environments Luminance ►     Edit Luminance     Load Luminance     Save Luminance     Restore Default Luminance     Import Luminance     Export Luminance Rendering Styles ►     Edit Rendering Styles     Load Rendering Styles     Save Rendering Styles     Restore Default Rendering Styles ──────────── Drawing Setup… Display… Grid… Space Units… Angle… ACIS… LightWorks… RedSDK… Geo-Location… Render Scene Environment… Render Scene Luminance… Line Styles… Background Color…

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