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Ansicht 

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Zoomen ►
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Übersichtsfenster
Zu Punkt verschieben
Vektorverschiebung
Benannte Ansicht...
Ansicht erstellen
Vorherige Ansicht
Layergruppe
Beleuchtung

────────────
Kameras...
Kamera ►
     Eigenschaften...
     In Richtung Zeichnungsmittelpunkt sehen
     In Richtung Vordergrundgrafik sehen
     Plan ►
       Durch Modell
       Durch Arbeitsebene
    Vorne
    Oben
    Links
    Unten
    Hinten
    Rechts
    Isometrisch
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    Linien verdecken
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    QuickTime-Panoramafilm erstellen
    QuickTime-Objektfilm erstellen
    QuickTime-Filmeinrichtung

Durchlauf ►
    Gehen
    Gleiten
    Schwenken
    Rollen
    Prüfen
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Camera Turn ►
    TurnLeft
    TurnRight
    TurnUp
    TurnDown
Camera Slide ►
    Left
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    Up
    Down
Camera Distance ►
    Forward
    Back
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Cameras...
Insert Camera ►
    Camera by View
    On a Normal to View
    In Parallel to View
    By 2 Points
Walk ►
    Walk
    Slide
    Turn
    Roll
    Aerial View
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Viewports ►
    Viewport
    Update Viewport Boundary
    Update Viewport Cache ►
    Selected
    All
    Model Space(Floating)
Named Views ►
    Named View...
    Create View
3D Views ►
    Plan ►
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    Top
    Bottom
    Left
    Right
    Front
    Back
────────────
    SW Isometric
    SE Isometric
    NE Isometric
    NW Isometric
    SW Dimetric
    SE Dimetric
    NE Dimetric
    NW Dimetric
────────────
    Apply Multi View Layout
    Open Multi View Layout
    Save Multi View Layout
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Display ►
USC Icon ►
    World Coordinate SystemUser Coordinate System
Grid ►
    Display
    Size 2
    Size / 2
    Set Origin
Cursor ►
    Aperture
    Crosshairs
    Isometric
UCS ►
    Display Workplane
    Show 3D intersections
    Display Horizon
UI ►
    Margins
    Background
    Scroll Bars
    Rulers
    Status Bar
    Inspector Bar
    Toolbars...
Visual Styles ►
    Wireframe
    Hidden Line
    Draft Render
    Quality Render
    Advanced Render
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Movies ►
    Movie Setup
    Create Object QT Movie
    Create Panoramic QT movie
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Lights...
Insert Light ►
    Ambient
    Point
    Directional
    Headlight
    Spot
    Sky

Insert

Blocks...
Picture ►
    From File...
    From Image List...
    As Object
────────────
PaperSpace ►
    Insert
    Insert From Template
    Rename
    Delete
    Duplicate
────────────
Properties...
────────────
Paper1
Block Attribute Definition
────────────
File...
Create External Reference...
────────────
Hyperlink
Underlay

Format

Layers...
All Layers
Style Manager...
Print Styles...
Brush Styles...
Line Styles...
────────────
Space Units...
────────────
Format Painter
Create Block
Create Group

Tools

Workspace ►
    Customize...
    UI Themes...
Palettes ►
    Tools...
    Selection Info...
    Variables...
    Measurement Info...
────────────
    Advanced Rendering Styles...
    Blocks...
    Colors and Brushes...
    Database Connect...
    Design Director...
    Drafting...
    Environments...
    Library...
    Luminances...
    MacroRecorder...
    Materials...
    Parametric Part Script Editor...
    Style Manager...
    TurboCAD Explorer...
────────────
Spelling
Spell Options...
Quick Select...
Draw Order ►
    Bring to Front
    Send to Back
────────────
Forward One
Back One
Inquiry ►
    Distance
    Angle
    Area
    Curve Length
    Volume
    Surface Area
────────────
    Coordinates of the point
────────────
Blocks...
Relocate Block/Space Reference point
Extract Attributes...
Finish to Edit Block
────────────
Edit Group Content
Finish to Edit Group
────────────
Database ►
    Define Fields...
    Edit object Data...
    Report...
    Regenerate
    Customize
    Options...
────────────
New UCS ►
    By View
    By World
    By Entity
    Previous
    Named
    Edit
    By 3 Points
    By Z Axis
    Origin
    By Facet
────────────
    Auto Workplane by Face
────────────
    Fit to Window
Image Manager
Underlay Manager
File Convertor
Parametric Part Manager
────────────
Wizards ►
    Org Chart Wizard...
    Page Layout Wizard
Trace ►
    Trace by Rectangle
    Trace by Point
────────────
WoodWorking ►
    Create Layout
Create hatch Patterns
Drawing Compare...
3D Print

Draw

3D Object ►
     3D Polyline
3D Spline ►
     By Control Points
      By Fit Points
     Helix
     3D Mesh
     Quick Pull
────────────
3D Primitives ►
    Sphere
    HemiSphere
────────────
    Box
    Rotated Box
────────────
    Cylinder
    Polygonal Prism
────────────
    Torus
    Wedge
────────────
    Cone
3D Profile Based►
    Simple Extrude
    Twisted extrude
────────────
    Sweep
    Rail Sweep
────────────
    Revolve
    Prism
Lofts ►
    Lofting
    Face2Face Lofting
    Branched Lofting
3D Pattern ►
    Array Pattern
    Pattern By Curve
    Radial Pattern
    Spherical Pattern
    Cylindrical Pattern
    Pattern On Polyline
Single
Line ►
    Perpendicular
    Parallel
    Tangent Arc Point
    Tangent to Arc or Curve
    Tangent From Arc or Curve
    Tangent to 2 Arcs
    Minimal Distance
    Bisector
    Angular Line
Construction ►
    Horizontal Line
    Vertical Line
    Parallel
    Perpendicular
    Perpendicular by line
────────────
    Center and Point Circle
    Double Point Circle
    Triple Point Circle
Angular Ray
Ray ►
    Vertical ray
    Horizontal Ray
Single
Multi Line ►
    Polyline
    Polygon
    Irregular Polygon
    Rectangle
    Rotated Rectangle
    Perpendicular
    Parallel
────────────
Single
Double Line ►
    Polyline
    Polygon
    Irregular Polygon
    Rectangle
    Rotated Rectangle
    Perpendicular
    Parallel
────────────
Polyline
Polygon
Irregular Polygon
Rectangle
Rotated Rectangle
────────────
Arc ►
    Start / End / Included
────────────
    Center and Radius
    Start / Included / End
────────────
    Concentric
    Double Point
────────────
    Tangent to Line
    Tangent to Arc or Curve
    Tangent to 3 Arcs
    Tangent to Entities
    Tangent to 2 Entities
────────────
Circle ►
    Center and Point
────────────
    Double Point
    Triple Point
────────────
    Tangent to Arc or Curve
    Tangent to Line
    Tangent to Entities
    Tangent to 3 Arcs
────────────
Spline, By Fit Points
Curve ►
    By Control Points
    Bezier
────────────
    Sketch
    Revision Cloud
Ellipse ►
    Rotated Ellipse
    Ellipse
    Ellipse Fixed Ratio
────────────
    Rotated Elliptical Arc
    Elliptical Arc
    Elliptical Fixed Ratio Arc
Block ►
    Create Block
────────────
    Block Attribute Definition
Point ►
    Dot
────────────
    Star
    Square
    Cross
    Circle
Hatches ►
    Create Hatch
    Path Hatching
    Pick Point Hatch
────────────
Text ►
    Multi Text
    Text
Parametric Part...
Table
Tolerance
────────────
Gear Contour
Profile Along Path
Surface Roughness
TextAlongCurve
Weld Symbol

Dimension

Quick
Smart
────────────
Orthogonal
Parallel
Distance
Datum
Rotated
────────────
Radius
Diameter
Angular
────────────
Baseline
Continuous
Incremental
────────────
Leader
Multileader

Constraints

Points Coincident
Coincident
Connect
────────────
Parallel
Perpendicular
Midpoint
────────────
Tangent
Concentric
Change Chirality
────────────
Symmetric
────────────
Equal Radius
Equal Length
Equal Distance
────────────
Fix Geometry
Horizontal
Vertical
Auto Constrain
Auto Dimension
────────────
Auto Add Constraints

Architecture

Walls ►
    Wall
    Wall Dimension
    Add Top Wall Modifier
    Split
    Join
    Convert to Wall
    Add Bottom Wall Modifier
    Add Roof Wall Modifier
Roofs ►
    Add Roof
    Add Roof by Walls
────────────
    Edit slope Angle
Doors, Windows and Openings ►
    Door
    Window
────────────
    Insert Opening
    Edit Opening Modifier
Stairs and Railings ►
    Straight Stair
    Multi Landing Stair
    Spiral Stair
    U-Shaped
────────────
    Railing
Slabs ►
    Add Slab By Click
    Convert To Slab
────────────
    Add Hole
    Delete Hole
Profile ►
    Edit Boundary Profiles
    Edit Hole Profiles
Terrain ►
    Add Terrain
    Import Terrain
    Terrain from selected points
────────────
    Add Terrain Modifier
Schedule ►
    Schedule
────────────
    Add Object to Schedule
    Remove Object from Schedule
────────────
    Fill Schedule Wizard
Section/Elevation ►
    Vertical
    Horizontal
    Section Line
Markers ►
    Circle Mark
    Square Mark
    Diamond Mark
    Hexagon Mark
────────────
HouseWizard ►
    House Wizard
────────────
    Build Houses
    Hide/Show Room Boxes
────────────
    House Setup
────────────
    Bedroom
    Master Bedroom
────────────
    Bath
    Kitchen
    Laundry
────────────
    Living Room
    Dining
    Family Room
    Office
────────────
    Entry
    Closet
    Hallway
────────────
    Garage
    Deck
────────────
    Delete Room Boxes

Modify

Properties
Format Painter
Object ►
    Links
Clip ►
    Update Viewport Boundary
    XClip
    Detail Section
    Clip Raster Image
────────────
Modify 3D Objects ►
    Quick Pull
────────────
    3D Boolean Operations ►
        3D Add
        3D Subtract
        3D Intersect
        3D Slice
        MultiAdd_VB6
    3D Assemble ►
        Assemble by 3 Points
        Assemble Edge and Point
        Assemble by Facet
────────────
        Assemble by Axis
        Assemble by Tangents
        Graphic on Path
────────────
        Set Assembly Axis
    Facet Editing ►
        Facet Edit
────────────
        Facet Offset
────────────
        Pressure Load
        Deform to point
────────────
        Shell Solid
    Modify Edges ►
        Fillet Edges
        Chamfer Edges
────────────
    Bending ►
        Bend Sheet
        Flange Sheet
        Unbend Sheet
────────────
        Tube Bend
        Tube Flange
────────────
        Unfold Face
────────────
    Create Surface ►
        From Profile
        From Faces(s)
        From Solid
    Create Solid ►
        From Surface
        From Face(s)
────────────
    Thread
    Hole
────────────
    Imprint
    Extrude to Face
────────────
    Fillet3D
    Update Compound Profile
────────────
    SAT Healing
    TC Surface Simplification
────────────
Copy ►
    Vector
    Mirror
    Copy in Place
Array ►
    Linear
    Radial
    Array
────────────
    Fit linear
    Fit Radial
    Fit Array
Transform ►
    Move
    Rotate
    Scale
    Generic
Transform Recorder ►
    Start
    Stop
    Play
    Player
    Place on Workplane
Stretch
Line Length
────────────
Object Trim
Multi Shrink/Extend Line
Split
Offset ►
    Offset
Chamfer ►
    Distance/Distance
    Distance/Angle
    Length/Angle
Fillet2D
────────────
Meet 2 Lines
Arc Complement
Shrink/Extend Line
Convert to curve
────────────
Intersect Double Lines ►
    Intersect 2 Double Lines
    T-meet 2 Double Lines
────────────
2D Align ►
    Bottom
    Middle
    Top
────────────
    Left
    Center
    Right
────────────
    Along Line
2D Distribute ►
    Top
    Middle
    Space
    Bottom
────────────
    Left
    Center
    Distance
    Right
Arrange Graphics by Path ►
    Graphic on Path
────────────
Create Region
2DBoolean Operations ►
    2D Add
    2D Subtract
    2D intersect
────────────
Model Space(Floating)
Explode
────────────
Table
Chain Polyline
Join Polyline
MultiLeader Operations
────────────
Section
Projection
Intersection

Modes

Snaps ►
    No Snap
────────────
    Vertex
    Middle Point
    Divide Point
    Center
    Center of Extents
    Nearest On Facet
    Quadrant Point
    Intersection
    Grid
────────────
    Nearest On Graphic
    Tangent
    Projection
    Opposite
    Ortho
────────────
    Use WorkPlane Intersections
────────────
    Show Magnetic Point
────────────
    Extended Ortho
    Apparent Intersection
────────────
    Snap Options...
Coord System ►
    Absolute Coords
    Relative Coords
    Polar Coords
    Relocate Origin
Lock X position
Lock Y position
Lock Z position

Ruby Scripts

Toggle Console

Options

Program Setup...
General...
Desktop...
Preference...
Toolbars and Menu...
Auto-Naming...
File Locations...
Symbol Libraries...
Color Palette
Warning Dialogs...
Constraints...
Native Draw...Materials ►
    Edit LightWorks Materials
    Edit RedSDK Materials
    Load Materials
    Save Materials
    Restore Default Materials
    Import Materials
    Export Materials
Environments ►
    Edit Environments
    Load Environments
    Save Environments
    Restore Default Environments
Luminance ►
    Edit Luminance
    Load Luminance
    Save Luminance
    Restore Default Luminance
    Import Luminance
    Export Luminance
Rendering Styles ►
    Edit Rendering Styles
    Load Rendering Styles
    Save Rendering Styles
    Restore Default Rendering Styles
────────────
Drawing Setup...
Display...
Grid...
Space Units...
Angle...
ACIS...
LightWorks...
RedSDK...
Geo-Location...
Render Scene Environment...
Render Scene Luminance...
Line Styles...
Background Color...

Window

New Window
Cascade
Tile
Arrange Icons
Close All
────────────
Apply Layout Template
Hide Caption
Auto Resize
Auto Align
────────────
File List

Help

Getting Started Videos
TurboCAD help Topics
LightWorks help Topics
Keyboard...
Tip of the Day...
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    TurboCAD.com Desktop
    TurboCAD.com
    TurboCAD Support
    TurboCAD Updates
    TurboCAD Forum
    TurboCAD Blog
    Green Building Design Center
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