The Material wizard automates the process of creating a UV compatible material.
To use the Material wizard:
- Go to Tools.
- Select UV Mapping Tools. (this will only be available if there is a least one 3D object in the model.)
Optionally:
Click on an image to select it.
And/Or
Click on a 3D object to select it. - Right click and select UV Material Wizard .
- Set properties in the Wizard dialog, and then press OK.
You can use the Material wizard in two modes;
- Start
LightWorks -
RedSDK -
Category -
Material -
Image From File
File -
Scale -
U
V
Shaders
Color
Reflectance
Transparency
Bump
Open render Manager on Exit
Apply to the Selected body