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The Material wizard automates the process of creating a UV compatible material.

To use the Material wizard:

  1. Go to Tools.
  2. Select UV Mapping Tools. (this will only be available if there is a least one 3D object in the model.)
    Optionally:
       Click on an image to select it.
         And/Or 
       Click on a 3D object to select it. 
  3. Right click and select UV Material Wizard .
  4. Set properties in the Wizard dialog, and then press OK.

 

You can use the Material wizard in two modes;

  • Start

 

 

LightWorks - 

RedSDK -

 

Category - 

Material - 

 

Image From File

File - 

Scale -

U

V

Shaders

Color

Reflectance

Transparency

Bump

Open render Manager on Exit

Apply to the Selected body

 

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