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Provides easy and fast access to render styles.Image Removed

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Categories

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All render styles materials that have been defined are displayed here, and can be assigned to objects and edited. Use the Thumbnail controls to adjust how the items are displayed, and use the Size slider to adjust the item size. Check Make Undo to add luminance to the Undo / Redo history of the model.To apply a render style double-click the palette item. You can also right-click on a material and select Set Render Style.To deselect all the render styles, in the palette. right-click and select Set None.To the find the current render style click Find Render StyleImage Removed

Find Rendering Style

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To edit a render stylematerial, select the item in the palette, then right-click and select Edit Render Style, or click Edit Render Style.Image Removedselect Edit Material. Or double-right-click on the item, or click Edit Material.

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To switch the render style luminance display from thumbnails to list format, click click View Thumbnails and  and select a different view.

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TurboCAD has two rendering engines available: RedSDK and LightWorks (available as a separate purchase. The Render Engine Filter allows you to specify which components will be displayed in the palette. ALL sets the palette to show all elements from all installed rendering engines. RW will show only RedSDK elements. LW will show only LightWorks elements.

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You can hide or show the palette fields and toolbars by clicking clicking Show / Hide Options.

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Right-click on the Render Style Luminance palette will open a local menu that provides a wide array of options.

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Set Environment: Sets the currently selected Environment to the currently selected objects.

Set "None": Sets the Environmentof the currently slected object to none.

Show Options: Toggle the display of the options .Image Removedon/off.

Show Toolbar: Toggle the display of the toolbar on/off.

View: Allows you to toggle on/off Thumbnails, List, Details

Arrange Icons: Allows you to spcify how the icons will be arranged: No arrange, By Name, By Name Inversely, By Category, By Category Inversely

Refresh: Refreshs the thumnails to reflect changes.

Update Thumnails: regenerates all of the thumbnails in the palette.

Laod Environments... : Load Environments from file. Loading and Saving Luminances

Save Environments... : Saves the current Environments Loading and Saving Luminances

Remove Unassigned Environments: (This option only appears if the category is set to a Drawing Shader Manager) unused environments will be removed from the palette.

Edit RedSDK/LightWorks Materials...: Opens the Render manager. The Render manager is opened to the current material if one is selected. If no material is selected the Render manager opens to the current category.