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Provides easy and fast access to render styles.

Categories


All materials that have been defined are displayed here, and can be assigned to objects and edited.

Find Rendering Style


To edit a material, select the item in the palette, then right-click and select Edit Material. Or double-right-click on the item, or click Edit Material.


To switch the luminance display from thumbnails to list format, click View Thumbnails and select a different view.

TurboCAD has two rendering engines available: RedSDK and LightWorks (available as a separate purchase. The Render Engine Filter allows you to specify which components will be displayed in the palette. ALL sets the palette to show all elements from all installed rendering engines. RW will show only RedSDK elements. LW will show only LightWorks elements.

You can hide or show the palette fields and toolbars by clicking Show / Hide Options.


Right-click on the Luminance palette will open a local menu that provides a wide array of options.

Set Environment: Sets the currently selected Environment to the currently selected objects.

Set "None": Sets the Environmentof the currently slected object to none.

Show Options: Toggle the display of the options on/off.

Show Toolbar: Toggle the display of the toolbar on/off.

View: Allows you to toggle on/off Thumbnails, List, Details

Arrange Icons: Allows you to spcify how the icons will be arranged: No arrange, By Name, By Name Inversely, By Category, By Category Inversely

Refresh: Refreshs the thumnails to reflect changes.

Update Thumnails: regenerates all of the thumbnails in the palette.

Laod Environments... : Load Environments from file. Loading and Saving Luminances

Save Environments... : Saves the current Environments Loading and Saving Luminances

Remove Unassigned Environments: (This option only appears if the category is set to a Drawing Shader Manager) unused environments will be removed from the palette.

Edit RedSDK/LightWorks Materials...: Opens the Render manager. The Render manager is opened to the current material if one is selected. If no material is selected the Render manager opens to the current category.

 

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