Render Manager Options
General
You can specify how the Render Manager is displayed by selecting either Classic or Palette-Like
Classic
- Variable sized preview.
- Tree can be hidden.
- Each category of components is displayed on separate tabs.
Palette-like
- Fixed square preview area (240x240)
- The tree cannot be hidden.
- While resizing the dialog, only the tree's height and the properties area size change.
- All properties of the main shader are shown on one page. Components of sub shaders are shown on separate pages.
The Palette-like option is always used when the Render manager is accessed from object properties.
Palettle-like |
Classic |
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Low Level: Loads the minimal set of componenets - Active components ‐ Active components as well as those for the components in only the current type's ﴾Material, Luminance, Environment or Render Style﴿ category.
Medium Level: Loads a subset of components ‐ Active components as well as all categories for only the current Material, Luminance, Environment or Render Style type.
High Level: Loads a full set of components ‐ All Active components as well as all types and categories.
How these function:
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Low |
Medium |
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High |
Called from application menu |
Load only one shader set type (for ex. only materials) |
Load all of one shaders set type (for ex. only materials) |
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Load all shaders sets of all types |
Called from palette – selection exists |
Equal to the "Single Entrance" |
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Load all of one shaders set type (for ex. only materials) |
Load all shaders sets of all types |
Called from palette – no selection |
Load only one category |
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Load all of one shaders set type (for ex. only materials) |
Load all shaders sets of all types |
The Filter options in the respective palettes (Materials, Luminances etc.) will further control what will be loaded into the Render manager. As follows:
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Show Only Active drawing shader manager |
Show all open Drawing Shaders managers |
Show Application Shaders manager |
Called from application menu |
No |
No |
Yes |
Called from palette |
Yes |
Yes (if "Show all drawings" is checked) |
Yes (if "Show all drawings" is checked) |
Choosing the Render Engine for loading in Render Manager
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RedSDK |
LightWorks |
Both |
Called from application menu |
Yes (if "Edit RedSDK…" was pressed) |
Yes (if "Edit LightWorks…" was pressed) |
No |
Called from palette |
Yes (if "RW" filtration button is pressed) |
Yes (if "LW" filtration button is pressed) |
Yes (if "All" filtration button is pressed) |