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TurboCAD 2016 Users Guide
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Getting Started
User Interface
Drawing Aids
Inserting 2D Objects
Selecting and Transforming Objects
Editing and Modifying 2D Objects
Annotation
Working in 3D
Creating 3D Objects
Standard 3D Objects
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Box
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Cone
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Cylinder
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Hemisphere
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Polygonal Prism
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Rotated Box
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Sphere
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Torus
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Wedge
Profile Objects and Face to Face Modifications
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Creating 3D Objects by Editing 2D Objects
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3D Polyline
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3D Spline by Control Points
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3D Spline by Fit Points
Patterns
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3D Mesh
Smooth Mesh - SMesh
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Bolt
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Thread
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Helix
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Intersection and Projection
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Wire Wrap
3D Properties
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TC Surface Properties
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Curve from Law
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Surface from Laws
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Warp by Law
Editing in 3D
Architecture Tools
Point Clouds
Database, Tables, and Reports
Groups, Blocks, and the Library
Manipulating the Display
Drafting Palette - Creating Standard Views
Paper Space and Printing
Rendering
•
woodworking
Customized Programming
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3D Print
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Appendix
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Index
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Word Index
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Object Trim
TurboCAD 2016 Users Guide
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Creating 3D Objects
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Standard 3D Objects
Summarize
Standard 3D Objects
Anonymous
Brian Carter (Unlicensed)
Owned by
Anonymous
Last updated:
Jan 07, 2013
by
Anonymous
Version comment
1 min read
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Standard 3D Objects
, are created entirely within a 3D tool, with no reference to any other objects.
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