Menu Structure

File

New
Open
Close
Extract From…
────────────
Save
Save As…
Save All
Extract to…
ePack…
Publish to HTML…
────────────
Page Setup…
Page Setup Wizard…
Print Styles…
Print Style Manager
Underlay Manager
Print Preview…
Print…
Print Queue…
────────────
Summary Info…
Store Thumbnails
────────────
Send…
Share ►
     Share with Contacts
     Run Contacts Manager
────────────

Drawing Utilities â–º
     Purge

Edit

Undo
Redo
────────────
Cut
Copy
Copy In Place
Paste
Paste Special…
────────────
Clear â–º
     Selection
     All
     Construction
     All Constructions
     Select All
Select By â–º
     Query…
     Entity Type…
     Color…
     Layer…
     Attribute…
     Fence
────────────
Links…
Select
Edit Tool

View

Redraw
Regen
Model Space
────────────
Zoom â–º
     Previous View
     Zoom Window
     Selection
────────────
Zoom In
Zoom Out
────────────
Full View
Extents
Printed Size
Uniform for all views
Pan â–º
     Pan to Point
────────────
Vector Pan
Orbit â–º
     Examine
Camera â–º
     Properties…
     Place to Drawing Center
     Look to Drawing Center
     Look to in Front Graphic
Camera Roll â–º
      RotateLeft
      RotateRight
Camera Turn â–º
      TurnLeft
      TurnRight
      TurnUp
      TurnDown
Camera Slide â–º
      Left
      Right
      Up
      Down
Camera Distance â–º
      Forward
      Back
────────────
Cameras…
Insert Camera â–º
      Camera by View
      On a Normal to View
      In Parallel to View
      By 2 Points
Walk â–º
      Walk
      Slide
      Turn
      Roll
      Aerial View
────────────
Viewports â–º
      Viewport
      Update Viewport Boundary
      Update Viewport Cache ►
      Selected
      All
      Model Space(Floating)
Named Views â–º
      Named View…
      Create View
3D Views â–º
      Plan ►
          By World
          By WorkPlane
     ────────────
     Top
     Bottom
     Left
     Right
     Front
     Back
     ────────────
     SW Isometric
     SE Isometric
     NE Isometric
     NW Isometric
     SW Dimetric
     SE Dimetric
     NE Dimetric
     NW Dimetric
Dynamic Cut Plane ►
     Add
     Show
     Edit
     Remove
────────────
Apply Multi View Layout
Open Multi View Layout
Save Multi View Layout
────────────
Display â–º
USC Icon â–º
    World Coordinate SystemUser Coordinate System
Grid â–º
    Display
    Size 2
    Size / 2
    Set Origin
Cursor â–º
    Aperture
    Crosshairs
    Isometric
UCS â–º
    Display Workplane
    Show 3D intersections
    Display Horizon
UI â–º
    Margins
    Background
    Scroll Bars
    Rulers
    Status Bar
    Inspector Bar
    Toolbars…
Visual Styles â–º
    Wireframe
    Hidden Line
    Draft Render
    Quality Render
    Advanced Render
────────────
Movies â–º
    Movie Setup
    Create Object QT Movie
    Create Panoramic QT movie
────────────
Lights…
Insert Light â–º
    Ambient
    Point
    Directional
    Headlight
    Spot
    Sky

Insert

Blocks…
Picture â–º
    From File…
    From Image List…
    As Object
────────────
PaperSpace â–º
     Insert
     Insert From Template
     Rename
     Delete
     Duplicate
     ────────────
     Properties…
     ────────────
     Paper 1
Block Attribute Definition
────────────
File…
Create External Reference…
────────────
Hyperlink
Underlay
────────────
Object ...

Format

Layers…
All Layers
Style Manager…
Print Styles…
Brush Styles…
Line Styles…
────────────
Space Units…
────────────
Format Painter
Create Block
Create Group

Tools

Workspace â–º
    Customize…
    UI Themes…
Palettes â–º
    Tools…
    Selection Info…
    Variables…
    Measurement Info…
────────────
    Advanced Rendering Styles…
    Blocks…
    Colors and Brushes…
    Database Connect…
    Design Director…
    Drafting…
    Environments…
    Library…
    Luminances…
    MacroRecorder…
    Materials…
    Parametric Part Script Editor…
    Style Manager…
    TurboCAD Explorer…
────────────
Spelling
Spell Options…
Quick Select…
Draw Order â–º
    Bring to Front
    Send to Back
────────────
Forward One
Back One
Inquiry â–º
    Distance
    Angle
    Area
    Curve Length
    Volume
    Surface Area
────────────
    Coordinates of the point
────────────
Blocks…
Relocate Block/Space Reference point
────────────
Extract Attributes…
IFC BIM Data...
Finish to Edit Block
────────────
Edit Group Content
Finish to Edit Group
────────────
Database â–º
    Define Fields…
    Edit object Data…
    Report…
    Regenerate
    Customize
    Options…
────────────
New UCS â–º
    By View
    By World
    By Entity
    Previous
    Named
    Edit
    By 3 Points
    By Z Axis
    Origin
    By Facet
────────────
    Auto Workplane by Face
────────────
    Fit to Window
Underlay Manager
Image Manager
UV Mapping Tools
File Convertor
Parametric Part Manager
────────────
Wizards â–º
    Org Chart Wizard…
    Page Layout Wizard
────────────
WoodWorking â–º
    Create Layout
Create hatch Patterns
Drawing Compare…
3D Print

Draw

3D Object â–º
     3D Polyline
     3D Spline ►
          By Control Points
          By Fit Points
     Helix
     3D Mesh
     Quick Pull
     ────────────
     3D Primitives ►
          Sphere
          HemiSphere
     ────────────
    Box
    Rotated Box
     ────────────
    Cylinder
    Polygonal Prism
    ────────────
    Torus
    Wedge
    ────────────
    Cone
    3D Profile Based►
         Simple Extrude
         Twisted extrude
     ────────────
    Sweep
    Rail Sweep
────────────
    Revolve
    Prism
    Lofts ►
         Lofting
         Face2Face Lofting
         Branched Lofting
    3D Pattern ►
         Array Pattern
         Pattern By Curve
         Radial Pattern
         Spherical Pattern
         Cylindrical Pattern
         Pattern On Polyline
Single
Line â–º
    Perpendicular
    Parallel
    Tangent Arc Point
    Tangent to Arc or Curve
    Tangent From Arc or Curve
    Tangent to 2 Arcs
    Minimal Distance
    Bisector
    Angular Line
Construction â–º
    Horizontal Line
    Vertical Line
    Parallel
    Perpendicular
    Perpendicular by line
────────────
    Center and Point Circle
    Double Point Circle
    Triple Point Circle
Angular Ray
Ray â–º
    Vertical ray
    Horizontal Ray
Single
Multi Line â–º
    Polyline
    Polygon
    Irregular Polygon
    Rectangle
    Rotated Rectangle
    Perpendicular
    Parallel
────────────
Single
Double Line â–º
    Polyline
    Polygon
    Irregular Polygon
    Rectangle
    Rotated Rectangle
    Perpendicular
    Parallel
────────────
Polyline
Polygon
Irregular Polygon
Rectangle
Rotated Rectangle
────────────
Arc â–º
    Start / End / Included
────────────
    Center and Radius
    Start / Included / End
────────────
    Concentric
    Double Point
────────────
    Tangent to Line
    Tangent to Arc or Curve
    Tangent to 3 Arcs
    Tangent to Entities
    Tangent to 2 Entities
────────────
Circle â–º
    Center and Point
────────────
    Double Point
    Triple Point
────────────
    Tangent to Arc or Curve
    Tangent to Line
    Tangent to Entities
    Tangent to 3 Arcs
────────────
Spline, By Fit Points
Curve â–º
    By Control Points
    Bezier
────────────
    Sketch
    Revision Cloud
Ellipse â–º
    Rotated Ellipse
    Ellipse
    Ellipse Fixed Ratio
────────────
    Rotated Elliptical Arc
    Elliptical Arc
    Elliptical Fixed Ratio Arc
Block â–º
    Create Block
    Block Attribute Definition
Point â–º
    Dot
    Star
    Square
    Cross
    Circle
Arrow ►
     Arrow Line
     Arrow Arc
     Arrow Polyline
     Arrow Curve
 Hatches ►
    Create Hatch
    Path Hatching
    Pick Point Hatch
────────────
Text â–º
    Multi Text
    Text
Parametric Part…
────────────
Table
Tolerance
Gear Contour
Profile Along Path
Surface Roughness
TextAlongCurve
Weld Symbol
Gear Contour 
Stellated Polygon 

Dimension

Quick
Smart
────────────
Orthogonal
Parallel
Distance
Datum
Rotated
────────────
Radius
Diameter
Angular
────────────
Baseline
Continuous
Incremental
────────────
Leader
Multileader

Constraints

Points Coincident
Coincident
Connect
────────────
Parallel
Perpendicular
Midpoint
────────────
Tangent
Concentric
Change Chirality
────────────
Symmetric
────────────
Equal Radius
Equal Length
Equal Distance
────────────
Fix Geometry
Horizontal
Vertical
Auto Constrain
Auto Dimension
────────────
Auto Add Constraints

Architecture

Walls â–º
    Wall
    Wall Dimension
    Add Top Wall Modifier
    Split
    Join
    Convert to Wall
    Add Bottom Wall Modifier
    Add Roof Wall Modifier
Roofs â–º
    Add Roof
    Add Roof by Walls
   ────────────
    Edit slope Angle
    Add Roof Modifier
    Roof Slab ►
          Convert to Roof Slab
          Miter Two Roof Slabs
          Extend a Roof Slab
Doors, Windows and Openings â–º
    Door
    Window
────────────

    Insert Opening
    Edit Opening Modifier
Stairs and Railings â–º
    Straight Stair
    Multi Landing Stair
    Spiral Stair
    U-Shaped
────────────
    Railing
Slabs â–º
    Add Slab By Click
    Convert To Slab
────────────
    Add Hole
    Delete Hole
Profile â–º
    Edit Boundary Profiles
    Edit Hole Profiles
Terrain â–º
    Add Terrain
    Import Terrain
    Terrain from selected points
────────────
    Add Terrain Modifier
Schedule â–º
    Schedule
────────────
    Add Object to Schedule
    Remove Object from Schedule
────────────
    Fill Schedule Wizard
Section/Elevation â–º
    Vertical
    Horizontal
    Section Line
Markers â–º
    Circle Mark
    Square Mark
    Diamond Mark
    Hexagon Mark
────────────
HouseWizard â–º
    House Wizard
────────────
    Build Houses
    Hide/Show Room Boxes
────────────
    House Setup
────────────
    Bedroom
    Master Bedroom
────────────
    Bath
    Kitchen
    Laundry
────────────
    Living Room
    Dining
    Family Room
    Office
────────────
    Entry
    Closet
    Hallway
────────────
    Garage
    Deck
────────────
    Delete Room Boxes

Modify

Properties
Format Painter
Object â–º
    Links
Clip â–º
    Update Viewport Boundary
    XClip
    Detail Section
    Clip Raster Image
────────────
Modify 3D Objects â–º
    Quick Pull
────────────
    3D Boolean Operations ►
        3D Add
        3D Subtract
        3D Intersect
        3D Slice
        MultiAdd_VB6
    3D Assemble ►
        Assemble by 3 Points
        Assemble Edge and Point
        Assemble by Facet
────────────
        Assemble by Axis
        Assemble by Tangents
        Graphic on Path
────────────
        Set Assembly Axis
    Facet Editing ►
        Facet Edit
────────────
        Facet Offset
────────────
        Pressure Load
        Deform to point
────────────
        Shell Solid
    Modify Edges ►
        Fillet Edges
        Chamfer Edges
────────────
    Bending ►
        Bend Sheet
        Flange Sheet
        Unbend Sheet
────────────
        Tube Bend
        Tube Flange
────────────
        Unfold Face
────────────
    Create Surface ►
        From Profile
        From Faces(s)
        From Solid
    Create Solid ►
        From Surface
        From Face(s)
────────────
    Thread
    Hole
────────────
    Imprint
    Extrude to Face
────────────
    Fillet3D
    Update Compound Profile
────────────
    SAT Healing
    TC Surface Simplification
    Extrude Face
    Split Face
 ────────────
Copy â–º
    Vector
    Mirror
    Copy in Place
Array â–º
    Linear
    Radial
    Array
────────────
    Fit linear
    Fit Radial
    Fit Array
Transform â–º
    Move
    Rotate
    Scale
    Generic
Transform Recorder â–º
    Start
    Stop
    Play
    Player
    Place on Workplane
Stretch
Line Length
────────────
Object Trim
Multi Shrink/Extend Line
Split
Offset â–º
    Offset
Chamfer â–º
    Distance/Distance
    Distance/Angle
    Length/Angle
Fillet2D
────────────
Meet 2 Lines
Arc Complement
Shrink/Extend Line
Convert to curve
────────────
Intersect Double Lines â–º
    Intersect 2 Double Lines
    T-meet 2 Double Lines
────────────
2D Align â–º
    Bottom
    Middle
    Top
────────────
    Left
    Center
    Right
────────────
    Along Line
2D Distribute â–º
    Top
    Middle
    Space
    Bottom
────────────
    Left
    Center
    Distance
    Right
Arrange Graphics by Path â–º
    Graphic on Path
────────────
Create Region
2DBoolean Operations â–º
    2D Add
    2D Subtract
    2D intersect
────────────
Model Space(Floating)
Explode
────────────
Table
Chain Polyline
Join Polyline
MultiLeader Operations
────────────
Section
Projection
Intersection
Wire Wrap 

Modes

Snaps â–º
    No Snap
────────────
    Vertex
    Middle Point
    Divide Point
    Center
    Center of Extents
    Nearest On Facet
    Quadrant Point
    Intersection
    Grid
────────────
    Nearest On Graphic
    Tangent
    Projection
    Opposite
    Ortho
────────────
    Use WorkPlane Intersections
────────────
    Show Magnetic Point
────────────
    Extended Ortho
    Apparent Intersection
────────────
    Snap Options…
Coord System â–º
    Absolute Coords
    Relative Coords
    Polar Coords
    Relocate Origin
Lock X position
Lock Y position
Lock Z position

Ruby Scripts

Toggle Console

Options

Program Setup…
General…
Desktop…
Preference…
Toolbars and Menu…
Auto-Naming…
File Locations…
Symbol Libraries…
Color Palette
Warning Dialogs…
Constraints…
Native Draw…Materials ►
    Edit LightWorks Materials
    Edit RedSDK Materials
    Load Materials
    Save Materials
    Restore Default Materials
    Import Materials
    Export Materials
Environments â–º
    Edit Environments
    Load Environments
    Save Environments
    Restore Default Environments
Luminance â–º
    Edit Luminance
    Load Luminance
    Save Luminance
    Restore Default Luminance
    Import Luminance
    Export Luminance
Rendering Styles â–º
    Edit Rendering Styles
    Load Rendering Styles
    Save Rendering Styles
    Restore Default Rendering Styles
────────────
Drawing Setup…
Display…
Grid…
Space Units…
Angle…
ACIS…
LightWorks…
RedSDK…
Geo-Location…
Render Scene Environment…
Render Scene Luminance…
Line Styles…
Background Color…

Window

New Window
Cascade
Tile
Arrange Icons
Close All
────────────
Apply Layout Template
Hide Caption
Auto Resize
Auto Align
────────────
File List

Help

Getting Started Videos
TurboCAD help Topics
LightWorks help Topics (with LightWorks Plug-in Only)
Keyboard…
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