Modifying Object Geometry


As with 2D geometry, there are several ways to modify the geometry of an object. Node editing (Edit Tool) can be used on an object itself, or on the profile used to create an object. (A profile can also be moved, rotated, or scaled in Select Edit mode.)
Objects in 3D can be moved, scaled, copied, and rotated in Select Edit mode (see Select Edit), in the same way as for 2D objects. The 3D Selector must be active for work in 3D (see 2D-3D Selector). 
In 3D Select Edit, you can move in 3 dimensions and rotate about 3 axes.