Face2Face Lofting

Creates a 3D lofting object between two faces of existing 3D objects. The result is one 3D object.

  1. Select the first face, in this example, the top of the cylinder. Selection order is important.
  2. Select the second face, in this case, the sloped face of the wedge.
  3. The result is a loft object that proceeds smoothly between the two faces. The two original objects and the new loft object are now merged into one object.
     
    The resulting object takes the properties (such as Pen) of the object where you selected the first face.