Revolve
Creates a 3D object by revolving a 2D object about a revolution axis, or revolves a 2D object to make a solid imprint on an existing solid via Booleans.
By default, the profile will be revolved 360 degrees, but you can change this angle or create a spiral.
- If you want to select only a simple (single-object) curve, make sure Use Compound Profile is not selected.Â
- If you want to select a line as the axis of revolution, make sure Select Revolve Axis is active            Â
- Select a 2D object to revolve.
- Select two points of a revolution axis, or, if Select Revolve Axis is active, select the axis line..
The revolved shape is created.
Straight edges of solids can also be used as a revolve axis line.
You do not have to select a closed 2D object to revolve. If you use an open object, a 3D surface will result.
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Revolve with Compound Profiles
A compound profile is an open or closed chain of connected curves. You can use compound profiles when you do not want to create a polyline, or convert a chain into a polyline.
- Make sure Use Compound Profile is selected.
- Select the compound profile, which is automatically identified as a chain. To deselect any curve in the chain, select it again (it will turn green). In this example, the profile is a series of connected lines, not a polyline.
- You can select more profiles if necessary. When the profiles are selected, click Finish Selection of Profile, or select it from the local menu.
- Select two points of a revolution axis, or, if Select Revolve Axis is active, select the axis line.
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The revolved shape is created.
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Note: Compound profiles can be modified, which updates the 3D objects upon which they are based. See Profile Editing.
Revolve with Specified Angle
You can revolve with a specified angle and direction.
- Select the tool.
- Select the Define revolve angle option.
- Select the  profile.
- Select two points of a revolution axis, or, if Select Revolve Axis is active, select the axis line.
 - Click to specify the angle or specify the angle in the inspector bar.Â
- You can also reverse the direction by changing the to the Revolve Clockwise or Revolve Counterclockwise option in the Inspector bar or the Local menu.
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Revolve with Imprint
You can revolve a 2D profile to make a solid imprint on an existing solid via Booleans. The Profile must be on the face of the existing solid.
- Select the tool.
- Select the Create Imprint option in the Inspector bar or the Local menu.
- Select the Imprint type Subtract option in the Inspector bar or the Local menu.
-  Make sure Select Revolve Axis is active.
- Select the face that the 2D profile is on.
- Select the 2D profile.
- Select the edge of the solid.
Result:
If the Result if the Imprint type Add was selected.
Revolution Shape Properties
The Properties window of a revolve contains a Revolution Shape page, in which you can set geometric parameters.
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For the Solid parameters to be accessible, the revolve must be created as a solid. In the 3D page of the Properties window, make sure Solid is selected under Create Object As.
Solid Options:
Spiral:Â The revolution will proceed outward in a spiral pattern
Taper Angle:Â The revolution will have a draft angle, with the section increasing or decreasing at it progresses.
The remaining parameters (Common Options) appear for both surface and solid objects
Common Options:
Angle of rotations: Enter a value less than 360 for a partial revolve.
Spiral pitch:Â The lateral distance between the start and end of the revolve, enabling you to create a spiral. The angle of rotation must be 360.
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Number of coils: If Spiral pitch is nonzero, you can specify the total number of revolutions.
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Clockwise / Counterclockwise:Â Sets the direction of revolution. The direction depends on how the revolution axis was selected.
For TC Surface Options, see TC Surface Properties.