Generic

                                                            
Transforms a 3D object by selecting six points.
The first two points define the movement distance, similar to using Move.
The third and fourth points enable you to rotate the object in the current workplane.
The fifth and sixth points enable you to flip the object.


Note: The Generic Transform tool is also available from the local menu of the selector tool.


Local menu options:
Scaling: Enables you to change the object's scale while transforming.


Keep Aspect Ratio: If Scaling is used, choose whether to maintain the object's aspect ratio.


Skew: If Scaling is used and Keep Aspect Ratio is not used, you can scale the object while transforming.